| 
							
							
								 Rtch90 | 905e040f78 | [Fix] Forgot to decrement the same value when shift is released, making it possible to increase your speed infinately. | 2012-04-12 22:35:43 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 6dcc65e9c9 | [Add] You can run with shift now. | 2012-04-12 22:32:38 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 2c155b7ec1 | [Add] TeeHee. I did a level. | 2012-04-12 22:15:32 +01:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | a9677e47a9 | [Fix] Fixed memory leak in Player. [Fix] Added Actor.h and Actor.cpp to VC++ project. | 2012-04-12 22:24:38 +03:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 61895f84af | [Add] Being super lazy, but I have done something.. | 2012-04-12 19:57:39 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | b2731c4cf5 | [Add] Added arrow key movement, for those less capable of using wasd. | 2012-04-12 19:18:29 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 1997e82ee1 | [Add] Adding some more method declarations to Actor.* | 2012-04-12 19:14:47 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | de6bd2d395 | [Add] Initial actor base class. | 2012-04-12 18:55:13 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 84bfde227a | [Remove] Removed AABB's for now. [Add] Adding some NPC class stuff. Going to work on Actors now. | 2012-04-12 18:32:45 +01:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | 7aa8d9adb2 | [Add] Sound effects. [Add] Player walking sounds. | 2012-04-12 19:50:19 +03:00 |  | 
			
				
					| 
							
							
								 Rtch90 | f2d6345a61 | [Add] Adding more collision crap. [Add] Adding an NPC entitity. | 2012-04-12 17:45:17 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 7c02c23663 | [Add] Added a TileCollision class to store some collision data. | 2012-04-12 17:00:05 +01:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | 06e13c3c33 | [Fix] Initialized some uninitialized variables. [Fix] Changed Allanis' bounding box class to use SDL surfaces.
[Add] Initial Qt Creator support in Windows. | 2012-04-12 18:01:06 +03:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 1a2ba29855 | [Fix?] Attempting to fix some seg faults. It seems KonoM's recource management is causing problems. | 2012-04-12 15:04:46 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 6b5607797b | [ERROR] Seg faults everywhere.. WOO!! | 2012-04-12 02:37:31 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 84d3121bfb | [Fix] Fixed Qt's project file. | 2012-04-12 02:29:57 +01:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | abd57fcf78 | Merge branch 'master' of github.com:Allanis/LibD | 2012-04-12 04:09:28 +03:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | c783228588 | [Fix] Scrolling is now done. | 2012-04-12 04:09:03 +03:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 68251906c9 | [Add] Adding some more collision stuff. Going to finish up tomorrow. | 2012-04-12 02:06:57 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 0510520308 | Merge branch 'master' of github.com:Allanis/LibD | 2012-04-12 01:55:41 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | b360a2a894 | [Add] Half way through axis aligned bounding box implementation. | 2012-04-12 01:55:07 +01:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | deb832f7e2 | [Add] Initial map scrolling. | 2012-04-12 03:53:42 +03:00 |  | 
			
				
					| 
							
							
								 Rtch90 | f64bbb6e89 | Merge branch 'master' of github.com:Allanis/LibD Conflicts:
	src/Actor/Player.cpp | 2012-04-11 23:32:30 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 1e1149aabc | [Add] Adding axis aligned bounding boxs for collision detection. Needed to commit to pull. | 2012-04-11 23:30:22 +01:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | b2fb84dcee | [Add] Loading texture from sprite class. [Add] Resource management! | 2012-04-12 01:28:26 +03:00 |  | 
			
				
					| 
							
							
								 Tamir Atias | b5bc5149fb | [Add] Now it is possible to draw regions of a sprite. | 2012-04-12 00:24:03 +03:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 51502ccd3a | [Add] Adding a nice sprite into the mix. | 2012-04-10 23:38:20 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 6241b32288 | [Add] Added mutators for the x/y coordinates of a sprite. [Add] Implemented Input methods and made a moveable entity. | 2012-04-10 23:29:19 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | b7949795ae | [Change] Moving from X11 and WinAPI to SDL for window creation. [Add] Added some player class stuff. | 2012-04-08 22:56:16 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 8e17066be1 | [Add] Added some input structures and methods. [Fix/Clean] Makefiles are uh.. a bitch! | 2012-04-08 16:51:50 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | e8c4dec5d2 | [Fix] Fixed Makefiles. [Announcement] Tamir has joined the LibD development. :D | 2012-04-07 22:33:25 +01:00 |  | 
			
				
					| 
							
							
								 Rtch90 | 6cdbe7b209 | -- [Add] Added Texture management. -- [Add] Started a player class. | 2012-04-07 19:48:47 +01:00 |  |