[Fix] Merging crap to git.
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3e20041111
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996c6418b1
@ -62,7 +62,7 @@ HEADERS += ../src/Actor/Player.h \
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../src/Animation/AnimationSequence.h \
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../src/Animation/AnimationSequence.h \
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../src/System/String.h \
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../src/System/String.h \
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../src/Font/Font.h \
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../src/Font/Font.h \
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../src/Animation/AnimatingSprite.h
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../src/Animation/AnimatingSprite.h \
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SOURCES += ../src/Actor/Player.cpp \
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SOURCES += ../src/Actor/Player.cpp \
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../src/Collision/AABB.cpp \
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../src/Collision/AABB.cpp \
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../src/Global/Globals.cpp \
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../src/Global/Globals.cpp \
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@ -99,5 +99,5 @@ SOURCES += ../src/Actor/Player.cpp \
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../src/Animation/AnimationSequence.cpp \
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../src/Animation/AnimationSequence.cpp \
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../src/System/String.cpp \
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../src/System/String.cpp \
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../src/Font/Font.cpp \
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../src/Font/Font.cpp \
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../src/Animation/AnimatingSprite.cpp
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../src/Animation/AnimatingSprite.cpp \
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OTHER_FILES +=
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OTHER_FILES +=
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@ -42,8 +42,8 @@ public:
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void SetXY(float xArg, float yArg) { x = xArg; y = yArg; }
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void SetXY(float xArg, float yArg) { x = xArg; y = yArg; }
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Facing GetDirection(void) { return _direction; }
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Facing GetDirection(void) { return _direction; }
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void SetDirection(Facing direction) { _direction = direction; }
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void SetDirection(Facing direction) { _direction = direction; }
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protected:
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protected:
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virtual void Move(float dt) = 0;
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virtual void Move(float dt) = 0;
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