diff --git a/LibDQt/LibDQt.pro b/LibDQt/LibDQt.pro index 59bf44f..522cf79 100644 --- a/LibDQt/LibDQt.pro +++ b/LibDQt/LibDQt.pro @@ -8,7 +8,7 @@ LIBS += -lGL \ -ltinyxml \ -lSDL_mixer \ -lSDL_ttf -win32: { +win32: { LIBS -= -lGL \ -lGLU LIBS += -lkernel32 \ @@ -62,7 +62,7 @@ HEADERS += ../src/Actor/Player.h \ ../src/Animation/AnimationSequence.h \ ../src/System/String.h \ ../src/Font/Font.h \ - ../src/Animation/AnimatingSprite.h + ../src/Animation/AnimatingSprite.h \ SOURCES += ../src/Actor/Player.cpp \ ../src/Collision/AABB.cpp \ ../src/Global/Globals.cpp \ @@ -99,5 +99,5 @@ SOURCES += ../src/Actor/Player.cpp \ ../src/Animation/AnimationSequence.cpp \ ../src/System/String.cpp \ ../src/Font/Font.cpp \ - ../src/Animation/AnimatingSprite.cpp -OTHER_FILES += + ../src/Animation/AnimatingSprite.cpp \ +OTHER_FILES += diff --git a/src/Actor/Actor.h b/src/Actor/Actor.h index e7707b0..3ca3b1f 100644 --- a/src/Actor/Actor.h +++ b/src/Actor/Actor.h @@ -42,8 +42,8 @@ public: void SetXY(float xArg, float yArg) { x = xArg; y = yArg; } - Facing GetDirection(void) { return _direction; } - void SetDirection(Facing direction) { _direction = direction; } + Facing GetDirection(void) { return _direction; } + void SetDirection(Facing direction) { _direction = direction; } protected: virtual void Move(float dt) = 0;