[Fix] Made a comment a little clearer.

This commit is contained in:
Rtch90 2012-04-15 13:45:17 +01:00
parent d57835d806
commit 44f6fd070c

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@ -94,7 +94,7 @@ int main(int argc, char** argv) {
Uint32 timeStart = SDL_GetTicks(); Uint32 timeStart = SDL_GetTicks();
float dt = 1.0f / 60.0f; float dt = 1.0f / 60.0f;
// We need to give windowWidth and windowHeight an initial value // We need to give OnResize()'s width and height params an initial value
// Otherwise it is just garbage, and the orthorgraphic view // Otherwise it is just garbage, and the orthorgraphic view
// screws up for me. -- Allanis. // screws up for me. -- Allanis.
game.OnResize(windowWidth, windowHeight); game.OnResize(windowWidth, windowHeight);