Lephisto/src/faction.h

29 lines
531 B
C

#pragma once
#define FACTION_PLAYER 0
// Get stuff.
int faction_get(const char* name);
int faction_getAlliance(char* name);
char* faction_name(int f);
// Player stuff.
void faction_modPlayer(int f, int mod);
int faction_getPlayer(int f);
// Works with only factions.
int areEnemies(int a, int b);
int areAllies(int a, int b);
// Faction + Alliance.
int faction_ofAlliance(int f, int a);
// Check.
int faction_isAlliance(int a);
int faction_isFaction(int f);
// Load/Free.
int factions_load(void);
void factions_free(void);