Allanis
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71b68003f9
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[Change] Missions increase/lower faction standing. Fixed bug with factions.
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2013-05-23 16:17:53 +01:00 |
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Allanis
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b860e38959
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[Add] You can lose faction now, fixed ai to set you as hostile.
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2013-05-23 14:31:41 +01:00 |
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Allanis
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ce0bb15446
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[Add] First player faction stuff.
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2013-05-23 00:30:20 +01:00 |
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Allanis
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ec860d8296
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[Change] Also store alliance as a number, more aux functions for factions.
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2013-03-31 16:40:09 +01:00 |
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Allanis
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a66a9ea264
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[Change] Use ids for factions instead of pointers.
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2013-03-31 16:12:33 +01:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Allanis
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d46f509ee5
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[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
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2013-02-08 16:04:24 +00:00 |
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Allanis
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943cbecf70
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[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
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2013-02-08 14:26:53 +00:00 |
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Allanis
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a392c2c67b
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[Add] Faction support.
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2013-02-07 23:59:17 +00:00 |
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