.. |
ai.c
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[Add] Militia kinda scans now.
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2013-03-20 19:21:46 +00:00 |
ai.h
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[Change] Improved the chase ai_face with customizable velocity weight.
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2013-03-14 21:58:38 +00:00 |
board.c
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[Fix] "none" not showing up when ship had no cargo.
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2013-03-17 14:29:47 +00:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
collision.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
colour.c
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[Add] Blue and DarkBlue.
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2013-03-10 18:55:43 +00:00 |
colour.h
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[Add] Blue and DarkBlue.
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2013-03-10 18:55:43 +00:00 |
conf.c
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
conf.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
economy.c
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[Add] Buy/Sell commodities. They are all the same price at the minute.
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2013-03-17 13:40:52 +00:00 |
economy.h
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[Add] Buy/Sell commodities. They are all the same price at the minute.
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2013-03-17 13:40:52 +00:00 |
faction.c
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[Add] Content heaven. New planets/systems 5 new outfits with diff stats.
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2013-03-17 22:59:38 +00:00 |
faction.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
font.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
font.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
input.c
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[Add] Player death with short cinematic.
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2013-03-20 20:23:39 +00:00 |
input.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
joystick.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
joystick.h
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[Add] Select joystick by name with option -J [string] as well as id with -j [id]
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2013-02-01 23:37:13 +00:00 |
land.c
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
land.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
lephisto.c
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[Add] Basic commodity support. (Not in use yet).
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2013-03-16 20:29:18 +00:00 |
lephisto.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
log.h
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
map.c
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[Add] More thingies.. Factions!!
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2013-03-13 22:39:52 +00:00 |
map.h
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[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
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2013-03-09 22:07:28 +00:00 |
md5.c
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
md5.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
menu.c
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[Add] Player death with short cinematic.
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2013-03-20 20:23:39 +00:00 |
menu.h
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[Add] Player death with short cinematic.
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2013-03-20 20:23:39 +00:00 |
music.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
music.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
opengl.c
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[Change] No point in drawing if we are offscreen. (gl_drawCircleInRect).
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2013-03-10 17:19:13 +00:00 |
opengl.h
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[Change] Improved StarMap by displaying color based on the path you can travel.
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2013-03-10 17:06:23 +00:00 |
outfit.c
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
outfit.h
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
pack.c
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
pack.h
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[Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis.
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2013-02-26 16:24:29 +00:00 |
pause.c
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[Add] Adding spawns. It's uh.. Not working? I'll work on it some more later..
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2013-02-28 02:36:45 +00:00 |
pause.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
physics.c
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
physics.h
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
pilot.c
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[Fix] Death explosions.
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2013-03-20 21:36:32 +00:00 |
pilot.h
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
player.c
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[Change] Extended amount of time cinamatic cam is shown.
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2013-03-20 20:26:29 +00:00 |
player.h
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[Add] Player death with short cinematic.
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2013-03-20 20:23:39 +00:00 |
rng.c
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[Add] Command line option.
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2013-02-01 02:32:29 +00:00 |
rng.h
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
ship.c
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[Add] More ship types.
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2013-03-16 19:24:06 +00:00 |
ship.h
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[Add] More ship types.
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2013-03-16 19:24:06 +00:00 |
sound.c
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
sound.h
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
space.c
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[Add] Player death with short cinematic.
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2013-03-20 20:23:39 +00:00 |
space.h
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[Add] Planets now have commodities. Nothing can be done with them yet ;)
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2013-03-16 21:13:21 +00:00 |
spfx.c
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
spfx.h
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
toolkit.c
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[Add] More control with mouse events on custom widgets, you can drag map and also select planets.
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2013-03-10 15:07:30 +00:00 |
toolkit.h
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[Add] More control with mouse events on custom widgets, you can drag map and also select planets.
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2013-03-10 15:07:30 +00:00 |
weapon.c
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
weapon.h
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
xml.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |