Lephisto/src
2013-03-20 21:36:32 +00:00
..
ai.c [Add] Militia kinda scans now. 2013-03-20 19:21:46 +00:00
ai.h [Change] Improved the chase ai_face with customizable velocity weight. 2013-03-14 21:58:38 +00:00
board.c [Fix] "none" not showing up when ship had no cargo. 2013-03-17 14:29:47 +00:00
board.h [Change] Seperated boarding from player.c to board.c. Fixed ship information panel. 2013-02-27 15:38:15 +00:00
collision.c [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
collision.h [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
colour.c [Add] Blue and DarkBlue. 2013-03-10 18:55:43 +00:00
colour.h [Add] Blue and DarkBlue. 2013-03-10 18:55:43 +00:00
conf.c [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
conf.h [Add] Start of toolkit framework, we will manage windows etc here. 2013-02-16 20:01:00 +00:00
economy.c [Add] Buy/Sell commodities. They are all the same price at the minute. 2013-03-17 13:40:52 +00:00
economy.h [Add] Buy/Sell commodities. They are all the same price at the minute. 2013-03-17 13:40:52 +00:00
faction.c [Add] Content heaven. New planets/systems 5 new outfits with diff stats. 2013-03-17 22:59:38 +00:00
faction.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
font.c [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
font.h [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
input.c [Add] Player death with short cinematic. 2013-03-20 20:23:39 +00:00
input.h [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
joystick.c [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
joystick.h [Add] Select joystick by name with option -J [string] as well as id with -j [id] 2013-02-01 23:37:13 +00:00
land.c [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
land.h [Add] Basic toolkit for window/widget rendering etc. 2013-02-17 19:51:31 +00:00
lephisto.c [Add] Basic commodity support. (Not in use yet). 2013-03-16 20:29:18 +00:00
lephisto.h [Change] Seperated boarding from player.c to board.c. Fixed ship information panel. 2013-02-27 15:38:15 +00:00
log.h [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
map.c [Add] More thingies.. Factions!! 2013-03-13 22:39:52 +00:00
map.h [Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect 2013-03-09 22:07:28 +00:00
md5.c [Add] Have everything load from datafile. 2013-02-03 21:26:28 +00:00
md5.h [Add] Have everything load from datafile. 2013-02-03 21:26:28 +00:00
menu.c [Add] Player death with short cinematic. 2013-03-20 20:23:39 +00:00
menu.h [Add] Player death with short cinematic. 2013-03-20 20:23:39 +00:00
music.c [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
music.h [Add] Audio engine is now working, it It's fully tuned enough yet however. 2013-02-22 04:06:47 +00:00
opengl.c [Change] No point in drawing if we are offscreen. (gl_drawCircleInRect). 2013-03-10 17:19:13 +00:00
opengl.h [Change] Improved StarMap by displaying color based on the path you can travel. 2013-03-10 17:06:23 +00:00
outfit.c [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
outfit.h [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
pack.c [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
pack.h [Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis. 2013-02-26 16:24:29 +00:00
pause.c [Add] Adding spawns. It's uh.. Not working? I'll work on it some more later.. 2013-02-28 02:36:45 +00:00
pause.h [Add] Hopefully this will prevent dt intervels being too big. 2013-02-27 04:43:16 +00:00
physics.c [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
physics.h [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
pilot.c [Fix] Death explosions. 2013-03-20 21:36:32 +00:00
pilot.h [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
player.c [Change] Extended amount of time cinamatic cam is shown. 2013-03-20 20:26:29 +00:00
player.h [Add] Player death with short cinematic. 2013-03-20 20:23:39 +00:00
rng.c [Add] Command line option. 2013-02-01 02:32:29 +00:00
rng.h [Add] Enemy pilots die with a big ass explosion. :D 2013-02-27 22:16:09 +00:00
ship.c [Add] More ship types. 2013-03-16 19:24:06 +00:00
ship.h [Add] More ship types. 2013-03-16 19:24:06 +00:00
sound.c [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
sound.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
space.c [Add] Player death with short cinematic. 2013-03-20 20:23:39 +00:00
space.h [Add] Planets now have commodities. Nothing can be done with them yet ;) 2013-03-16 21:13:21 +00:00
spfx.c [Add] Enemy pilots die with a big ass explosion. :D 2013-02-27 22:16:09 +00:00
spfx.h [Add] Enemy pilots die with a big ass explosion. :D 2013-02-27 22:16:09 +00:00
toolkit.c [Add] More control with mouse events on custom widgets, you can drag map and also select planets. 2013-03-10 15:07:30 +00:00
toolkit.h [Add] More control with mouse events on custom widgets, you can drag map and also select planets. 2013-03-10 15:07:30 +00:00
weapon.c [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
weapon.h [Add] Hopefully this will prevent dt intervels being too big. 2013-02-27 04:43:16 +00:00
xml.h [Add] Basic toolkit for window/widget rendering etc. 2013-02-17 19:51:31 +00:00