[Add] Basic commodity support. (Not in use yet).

This commit is contained in:
Allanis 2013-03-16 20:29:18 +00:00
parent 49ab58fdda
commit 4f0420d82f
5 changed files with 133 additions and 2 deletions

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@ -1,4 +1,5 @@
-I /usr/include/SDL/
-I /usr/include/freetype2/
-I /usr/include/libxml2/
-I lib/lua/

14
dat/commodity.xml Normal file
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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<Commodities>
<commodity name="Food">
<high>160</high>
<medium>140</medium>
<low>120</low>
</commodity>
<commodity name="Ore">
<high>240</high>
<medium>210</medium>
<low>180</low>
</commodity>
</Commodities>

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@ -1,7 +1,24 @@
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#include "lephisto.h"
#include "xml.h"
#include "pack.h"
#include "log.h"
#include "economy.h"
#define XML_COMMODITY_ID "Commodities" // XML section identifier.
#define XML_COMMODITY_TAG "commodity"
#define COMMODITY_DATA "../dat/commodity.xml"
// Commodity stack.
static Commodity* commodity_stack = NULL;
static int commodity_nstack = 0;
static void commodity_freeOne(Commodity* com);
static Commodity* commodity_parse(xmlNodePtr parent);
// Convert credits to a usable string for displaying.
// str must have 10 characters allocated.
void credits2str(char* str, unsigned int credits, int decimals) {
@ -16,3 +33,89 @@ void credits2str(char* str, unsigned int credits, int decimals) {
else snprintf(str, 16, "%d", credits);
}
// Free a commodity.
static void commodity_freeOne(Commodity* com) {
if(com->name) free(com->name);
}
static Commodity* commodity_parse(xmlNodePtr parent) {
xmlNodePtr node;
Commodity* tmp = CALLOC_L(Commodity);
tmp->name = (char*)xmlGetProp(parent, (xmlChar*)"name");
if(tmp->name == NULL)
WARN("Commodity from "COMMODITY_DATA" has invalid or noname");
node = parent->xmlChildrenNode;
do {
if(xml_isNode(node, "high"))
tmp->high = xml_getInt(node);
else if(xml_isNode(node, "medium"))
tmp->medium = xml_getInt(node);
else if(xml_isNode(node, "low"))
tmp->low = xml_getInt(node);
} while((node = node->next));
#define MELEMENT(o,s)if(o)WARN("Commodity '%s' missing '"s"' element",tmp->name)
MELEMENT(tmp->high==0, "high");
MELEMENT(tmp->medium==0, "medium");
MELEMENT(tmp->low==0, "low");
#undef MELEMENT
return tmp;
}
int commodity_load(void) {
uint32_t bufsize;
char* buf = pack_readfile(DATA, COMMODITY_DATA, &bufsize);
xmlNodePtr node;
xmlDocPtr doc = xmlParseMemory(buf, bufsize);
Commodity* tmp = NULL;
node = doc->xmlChildrenNode; // Commoditys node.
if(strcmp((char*)node->name, XML_COMMODITY_ID)) {
ERR("Malformed "COMMODITY_DATA
" file: Missing root element '"XML_COMMODITY_ID"'");
return -1;
}
node = node->xmlChildrenNode; // First faction node.
if(node == NULL) {
ERR("Malformed "COMMODITY_DATA" file: does not contain elements");
return -1;
}
do {
if(node->type == XML_NODE_START) {
if(strcmp((char*)node->name, XML_COMMODITY_TAG)==0) {
tmp = commodity_parse(node);
commodity_stack = realloc(commodity_stack,
sizeof(Commodity)*(++commodity_nstack));
memcpy(commodity_stack+commodity_nstack-1, tmp, sizeof(Commodity));
free(tmp);
}
}
} while((node = node->next));
xmlFreeDoc(doc);
free(buf);
xmlCleanupParser();
DEBUG("Loaded %d commodit%s",
commodity_nstack, (commodity_nstack==1) ? "y" : "ies");
return 0;
}
void commodity_free(void) {
int i;
for(i = 0; i < commodity_nstack; i++)
commodity_freeOne(&commodity_stack[i]);
free(commodity_stack);
commodity_stack = NULL;
commodity_nstack = 0;
}

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@ -1,4 +1,15 @@
#pragma once
typedef struct Commodity_ {
char* name;
int low, medium, high; // Prices.
} Commodity;
// Commidity stuff.
Commodity* commodity_get(const char* name);
int commodity_load(void);
void commodity_free(void);
// Misc.
void credits2str(char* str, unsigned int credits, int decimals);

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@ -25,6 +25,7 @@
#include "pilot.h"
#include "sound.h"
#include "spfx.h"
#include "economy.h"
#include "music.h"
#define XML_START_ID "Start"
@ -151,6 +152,7 @@ int main(int argc, char** argv) {
toolkit_init(); // Init the toolkit.
// Data loading.
commodity_load();
factions_load();
spfx_load();
outfit_load();
@ -209,9 +211,9 @@ int main(int argc, char** argv) {
outfit_free();
spfx_free(); // Remove the special effects.
factions_free();
gl_freeFont(&gl_smallFont);
commodity_free();
gl_freeFont(NULL);
gl_freeFont(&gl_smallFont);
// Exit subsystems.
toolkit_exit(); // Kill the toolkit.