Commit Graph

60 Commits

Author SHA1 Message Date
Rtch90
f86e45e5e6 [Add] Some elastic collision crap. 2018-04-06 22:54:29 +01:00
Rtch90
47c4a6eeb8 [Add] More save/load game work. Incomplete, needs ship equipment etc.. 2018-02-03 17:09:20 +00:00
Rtch90
2eec93a9bd [Add] A lot of preliminary work on game saves. 2018-01-30 20:12:30 +00:00
Rtch90
43ce19d276 [Fix] Position ships correctly when sat on ground so they don't sink in. 2018-01-21 14:00:00 +00:00
Rtch90
5feaf72e78 [Add] Landing on ground based stations. Uses the same geom flag 1 thing
to indicate docking surface, but they are visible surfaces in this case.
2018-01-21 00:12:28 +00:00
Rtch90
703515dbe0 [Add] More landing constraints.
[Fix?] Correct wheel behaviour when landed.
2018-01-20 17:23:06 +00:00
Rtch90
625de2c655 [Change] Some shortcut key changes.
[Add] Launching after landing.
2018-01-20 17:06:09 +00:00
Rtch90
9961d38782 [Add] Planet landing. 2018-01-18 20:30:41 +00:00
Rtch90
054630982c [Change] More rotating frame work. Looks pretty nice now.. 2018-01-07 14:59:56 +00:00
Rtch90
e67e7f12f2 [Fix] Stop player controls from going crazy when switched from world
view.
2017-12-24 13:02:44 +00:00
Rtch90
cbd18023da [Add] Preliminary communications to space stations and ships. 2017-12-24 00:06:09 +00:00
Rtch90
cb72a4ccbe [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00
Rtch90
6d568a0ecf [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Rtch90
196e7345a1 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Rtch90
2a5a81dcf3 [Add] Collisions using collision meshes. 2017-11-18 18:18:31 +00:00
Rtch90
aff5111f36 [Add] Added targets to ships. 2017-11-17 20:51:44 +00:00
Rtch90
1e48dbafe5 [Add] Wheels up/down transition. 2017-11-14 20:21:06 +00:00
Rtch90
2c6a14f5c9 [Add] Ship info screen with more ship stats.
[Change] Made the ship angular velocity damping less... broken.
2017-11-12 22:10:26 +00:00
Rtch90
c88dfe6703 [Change] Improved mouse control.
[Add] Added a few shiptypes. Don't yell at me for pathetic names.
2017-11-12 20:19:10 +00:00
Rtch90
41950a3099 [Change] Removed all the old Lephisto data. We have gone 3D!! 2017-11-12 18:19:54 +00:00
Allanis
25d001d05b [Change] Don't always preload comms graphics for ships, load only as
needed.
2014-07-23 20:07:45 +01:00
Allanis
5429ed970d [Add] Mountpoints for turrets implemented. 2014-05-20 14:23:16 +01:00
Allanis
233b8b96f0 [Add] Initial implentation of licenses, licenses are to be purchased
before given permission to buy various ships/weapons.
2014-04-09 20:55:15 +01:00
Allanis
d71dadfa05 [Change] Change data type to unsigned int for prices rather than signed
int.
2014-03-10 14:59:09 +00:00
Allanis
99d9327439 [Change] Revamped the ship classes. I've yet to change them in the data files. 2014-03-09 23:23:13 +00:00
Allanis
20244a585d [Add] Major additions to communication panel. 2014-01-20 23:34:44 +00:00
Allanis
b4c29d1157 [Change] Major toolkit change to simplify things a lot, makes it more "object orientated" 2014-01-11 23:16:08 +00:00
Allanis
e829e71347 [Change] Made ship_classFromString non-static. 2013-11-09 00:18:41 +00:00
Allanis
ca292cf791 [Add] Use image array for shipyard and made toolkit_getList apply to image array. 2013-10-27 16:00:23 +00:00
Allanis
c2d4f39a72 [Add] Ships now have human readable class strings instead of numbers. 2013-10-08 19:34:48 +01:00
Allanis
89fd3509e9 [Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies! 2013-10-04 01:34:05 +01:00
Allanis
897bc36111 [Change] Re-wrote entire sound system with SDL_mixer. 2013-08-23 20:18:04 +01:00
Steven Arnow
858295b3f4 Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops 2013-06-22 22:17:28 +02:00
Allanis
b2eb68d38c [Fix] Typo errors..... 2013-06-04 20:28:56 +01:00
Allanis
25adf125e4 [Change] Preparations for adding fuel. 2013-05-16 19:15:00 +01:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
4bff93e148 [Add] More ship types. 2013-03-16 19:24:06 +00:00
Allanis
6c50e56894 [Add] "special" techs. Basically finished tech stuff. 2013-03-16 19:04:19 +00:00
Allanis
6802c39eec [Add] Preliminary tech support. (only raw, no special tech yet). 2013-03-16 18:44:06 +00:00
Allanis
e6b28a1634 [Add] Shipyard information on manufacturer and purchase price etc. 2013-03-07 14:36:17 +00:00
Allanis
1b4bea7b1f [Add] Visualization and description of ships in the shipyard. 2013-03-07 14:11:02 +00:00
Allanis
c5280cb4b3 [Add] More list support. More shipyard features. Allow for NULL text in widget. 2013-03-06 21:52:33 +00:00
Allanis
ae84dcf911 [Add] outfits and ships now have a price tag. 2013-02-27 15:12:59 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
efe9970854 [Add] Information and ship spec widows with keybins 'i'
[Change] Cleaned up some MELEMENT sanity checks.
2013-02-24 17:55:59 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
529ca21644 [Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
2013-02-22 04:06:47 +00:00
Allanis
811fc0b92a [Change] What in the world was I thinking with the gui crap?? Large refactoring.. 2013-02-17 21:56:57 +00:00
Allanis
ad006788c5 [Fix] Oops. Forgot to run that hack on header and text files.. 2013-02-15 02:22:35 +00:00