Steven Arnow
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efa8b80eb9
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Added NULL-pointer check for testing purposes
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2013-06-22 18:51:14 +02:00 |
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Allanis
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03ca0bf5d2
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[Add] Adding a ton more systems, optimised graphics etc.
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2013-06-22 17:19:13 +01:00 |
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Allanis
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47cf24d254
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[Fix] A* bugs where because of a typo. Changed to Djikstra now though.
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2013-06-16 16:24:39 +01:00 |
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Allanis
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bc0ebf678e
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[Fix] Pathfinding doesn't seg fault anymore?
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2013-06-16 16:05:04 +01:00 |
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Allanis
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16baff189e
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[Change] Added a few nazi flags, and fixed code up a little.
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2013-06-11 22:50:04 +01:00 |
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Allanis
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00730b50a7
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[Clean] gl_screen.[wh] = SCREEN_[WH] in most places.
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2013-06-02 14:43:24 +01:00 |
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Allanis
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848a5e120d
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[Fix] Added PLAYER_CREATING flag to fix all creation/death issues propperly.
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2013-06-01 18:39:37 +01:00 |
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Allanis
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d4e46a6210
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[Clean] WTF is this?!
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2013-05-25 18:01:25 +01:00 |
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Allanis
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5060e9b7ba
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[Change] Just a few bits of cleanup.
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2013-05-23 20:13:41 +01:00 |
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Allanis
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960017f2f9
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[Add] Fuel is now used ingame.
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2013-05-16 19:25:56 +01:00 |
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Allanis
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5f2f57f6ee
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[Change] Some more minor cleanup that noone cares about.
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2013-05-16 15:59:46 +01:00 |
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Allanis
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856ea04d8d
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[Add] Prompt before overwriting pilot's save.
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2013-05-16 15:18:12 +01:00 |
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Allanis
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1f5c05ac77
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[Change] It's about time I optimised space_render.
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2013-05-15 22:36:10 +01:00 |
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Allanis
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a741250073
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[Add] You can kinda load games, still need to fix some issues.
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2013-05-11 20:59:12 +01:00 |
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Allanis
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c769e71c72
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[Fixing] Y NO WERK!?
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2013-05-05 21:07:07 +01:00 |
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Allanis
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b1ce5c83c6
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[Add] You can now visually see the A* system paths now in map.
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2013-04-24 18:42:02 +01:00 |
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Allanis
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57837e637a
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[Fix] Probably not the best fix for a mem leak, but eh.
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2013-04-24 18:11:06 +01:00 |
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Allanis
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472579aa2a
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[Add] A* algorithm to get paths between systems.
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2013-04-23 22:57:46 +01:00 |
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Allanis
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7c1816aa2b
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[Add] Time in the form of Galactic Date.
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2013-04-22 14:02:15 +01:00 |
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Tamir Atias
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f6b0171562
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[Add] Code to prevent objects from free'd when they were already freed before.
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2013-04-20 01:11:23 +03:00 |
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Allanis
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ae97cb398c
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[Add] Ability to figure out where a planet is located.
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2013-04-09 21:11:12 +01:00 |
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Allanis
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7f973d7fe8
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[Add] Improved space.getPlanet() mission lua.
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2013-04-04 21:24:25 +01:00 |
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Allanis
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97bd83e7da
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[Fix] Small bug fixes.
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2013-04-04 18:22:04 +01:00 |
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Allanis
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371e5b8aba
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[Change] Improved lua api for missions somewhat.
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2013-04-04 18:15:56 +01:00 |
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Allanis
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a66a9ea264
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[Change] Use ids for factions instead of pointers.
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2013-03-31 16:12:33 +01:00 |
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Allanis
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f63605d605
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[Change] Some cleanup with loading.
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2013-03-26 17:04:42 +00:00 |
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Allanis
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127e76c542
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[Fix] minor mem leak.
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2013-03-22 18:35:11 +00:00 |
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Allanis
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053aab14c9
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[Add] Input boxes in toolkit. Need to hack fonts up before it works.
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2013-03-21 23:51:58 +00:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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4ea444b9ae
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
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Allanis
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ccffdae9fd
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[Add] Player death with short cinematic.
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2013-03-20 20:23:39 +00:00 |
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Allanis
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0d6ac1e5b1
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
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Allanis
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87b10759b4
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[Add] Content heaven. New planets/systems 5 new outfits with diff stats.
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2013-03-17 22:59:38 +00:00 |
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Allanis
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aa4112f2df
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[Add] Planets now have commodities. Nothing can be done with them yet ;)
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2013-03-16 21:13:21 +00:00 |
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Allanis
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6c50e56894
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[Add] "special" techs. Basically finished tech stuff.
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2013-03-16 19:04:19 +00:00 |
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Allanis
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6802c39eec
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[Add] Preliminary tech support. (only raw, no special tech yet).
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2013-03-16 18:44:06 +00:00 |
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Allanis
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7db2ae019d
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[Fix] Don't think anyone noticed this one.. Some funny little bugs when paused while hyperspacing.
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2013-03-16 17:20:18 +00:00 |
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Allanis
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ef36411f81
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[Change] Planet colours are based on standing.
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2013-03-16 13:38:49 +00:00 |
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Allanis
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309ac8a648
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[Add] New factions, ship, station, system. Empire and Collective wage war against each other.
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2013-03-14 21:43:48 +00:00 |
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Allanis
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d246c2cbe2
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[Add] More thingies.. Factions!!
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2013-03-13 22:39:52 +00:00 |
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Allanis
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1d6b0268b5
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
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Allanis
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c6ffaaed20
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[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
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2013-03-09 22:07:28 +00:00 |
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Allanis
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ef437c9b98
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[Fix] I'm a retard!! I wasn't initialising ticks.. Spawning now works. Ima go sleep now.
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2013-02-28 03:41:03 +00:00 |
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Allanis
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6b1228a4af
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[Add] Adding spawns. It's uh.. Not working? I'll work on it some more later..
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2013-02-28 02:36:45 +00:00 |
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Allanis
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ddadb068fe
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[Change] Compressed the debug messages.
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2013-02-27 14:36:56 +00:00 |
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Allanis
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9175091456
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[Fix] Forgot to remove special effects when in hyperspace.`
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2013-02-26 23:46:55 +00:00 |
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Allanis
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ffd806bea6
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[Change] Spoke too soon. Star deformation length is now defined.
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2013-02-26 18:27:06 +00:00 |
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Allanis
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45d75779dd
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[Add] Perfected hyperspace visuals. ^.^
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2013-02-26 18:21:51 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Allanis
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34a6be43df
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[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
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2013-02-24 15:40:34 +00:00 |
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