Commit Graph

84 Commits

Author SHA1 Message Date
Steven Arnow
efa8b80eb9 Added NULL-pointer check for testing purposes 2013-06-22 18:51:14 +02:00
Allanis
03ca0bf5d2 [Add] Adding a ton more systems, optimised graphics etc. 2013-06-22 17:19:13 +01:00
Allanis
47cf24d254 [Fix] A* bugs where because of a typo. Changed to Djikstra now though. 2013-06-16 16:24:39 +01:00
Allanis
bc0ebf678e [Fix] Pathfinding doesn't seg fault anymore? 2013-06-16 16:05:04 +01:00
Allanis
16baff189e [Change] Added a few nazi flags, and fixed code up a little. 2013-06-11 22:50:04 +01:00
Allanis
00730b50a7 [Clean] gl_screen.[wh] = SCREEN_[WH] in most places. 2013-06-02 14:43:24 +01:00
Allanis
848a5e120d [Fix] Added PLAYER_CREATING flag to fix all creation/death issues propperly. 2013-06-01 18:39:37 +01:00
Allanis
d4e46a6210 [Clean] WTF is this?! 2013-05-25 18:01:25 +01:00
Allanis
5060e9b7ba [Change] Just a few bits of cleanup. 2013-05-23 20:13:41 +01:00
Allanis
960017f2f9 [Add] Fuel is now used ingame. 2013-05-16 19:25:56 +01:00
Allanis
5f2f57f6ee [Change] Some more minor cleanup that noone cares about. 2013-05-16 15:59:46 +01:00
Allanis
856ea04d8d [Add] Prompt before overwriting pilot's save. 2013-05-16 15:18:12 +01:00
Allanis
1f5c05ac77 [Change] It's about time I optimised space_render. 2013-05-15 22:36:10 +01:00
Allanis
a741250073 [Add] You can kinda load games, still need to fix some issues. 2013-05-11 20:59:12 +01:00
Allanis
c769e71c72 [Fixing] Y NO WERK!? 2013-05-05 21:07:07 +01:00
Allanis
b1ce5c83c6 [Add] You can now visually see the A* system paths now in map. 2013-04-24 18:42:02 +01:00
Allanis
57837e637a [Fix] Probably not the best fix for a mem leak, but eh. 2013-04-24 18:11:06 +01:00
Allanis
472579aa2a [Add] A* algorithm to get paths between systems. 2013-04-23 22:57:46 +01:00
Allanis
7c1816aa2b [Add] Time in the form of Galactic Date. 2013-04-22 14:02:15 +01:00
Tamir Atias
f6b0171562 [Add] Code to prevent objects from free'd when they were already freed before. 2013-04-20 01:11:23 +03:00
Allanis
ae97cb398c [Add] Ability to figure out where a planet is located. 2013-04-09 21:11:12 +01:00
Allanis
7f973d7fe8 [Add] Improved space.getPlanet() mission lua. 2013-04-04 21:24:25 +01:00
Allanis
97bd83e7da [Fix] Small bug fixes. 2013-04-04 18:22:04 +01:00
Allanis
371e5b8aba [Change] Improved lua api for missions somewhat. 2013-04-04 18:15:56 +01:00
Allanis
a66a9ea264 [Change] Use ids for factions instead of pointers. 2013-03-31 16:12:33 +01:00
Allanis
f63605d605 [Change] Some cleanup with loading. 2013-03-26 17:04:42 +00:00
Allanis
127e76c542 [Fix] minor mem leak. 2013-03-22 18:35:11 +00:00
Allanis
053aab14c9 [Add] Input boxes in toolkit. Need to hack fonts up before it works. 2013-03-21 23:51:58 +00:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
ccffdae9fd [Add] Player death with short cinematic. 2013-03-20 20:23:39 +00:00
Allanis
0d6ac1e5b1 [Add] Afterburners are in! After buying the outfit, double tap 'w'. 2013-03-19 22:34:20 +00:00
Allanis
87b10759b4 [Add] Content heaven. New planets/systems 5 new outfits with diff stats. 2013-03-17 22:59:38 +00:00
Allanis
aa4112f2df [Add] Planets now have commodities. Nothing can be done with them yet ;) 2013-03-16 21:13:21 +00:00
Allanis
6c50e56894 [Add] "special" techs. Basically finished tech stuff. 2013-03-16 19:04:19 +00:00
Allanis
6802c39eec [Add] Preliminary tech support. (only raw, no special tech yet). 2013-03-16 18:44:06 +00:00
Allanis
7db2ae019d [Fix] Don't think anyone noticed this one.. Some funny little bugs when paused while hyperspacing. 2013-03-16 17:20:18 +00:00
Allanis
ef36411f81 [Change] Planet colours are based on standing. 2013-03-16 13:38:49 +00:00
Allanis
309ac8a648 [Add] New factions, ship, station, system. Empire and Collective wage war against each other. 2013-03-14 21:43:48 +00:00
Allanis
d246c2cbe2 [Add] More thingies.. Factions!! 2013-03-13 22:39:52 +00:00
Allanis
1d6b0268b5 [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
Allanis
c6ffaaed20 [Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect 2013-03-09 22:07:28 +00:00
Allanis
ef437c9b98 [Fix] I'm a retard!! I wasn't initialising ticks.. Spawning now works. Ima go sleep now. 2013-02-28 03:41:03 +00:00
Allanis
6b1228a4af [Add] Adding spawns. It's uh.. Not working? I'll work on it some more later.. 2013-02-28 02:36:45 +00:00
Allanis
ddadb068fe [Change] Compressed the debug messages. 2013-02-27 14:36:56 +00:00
Allanis
9175091456 [Fix] Forgot to remove special effects when in hyperspace.` 2013-02-26 23:46:55 +00:00
Allanis
ffd806bea6 [Change] Spoke too soon. Star deformation length is now defined. 2013-02-26 18:27:06 +00:00
Allanis
45d75779dd [Add] Perfected hyperspace visuals. ^.^ 2013-02-26 18:21:51 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
34a6be43df [Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
2013-02-24 15:40:34 +00:00