Allanis
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7dbe3d2598
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[Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
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2013-02-14 17:55:31 +00:00 |
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Allanis
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e269911055
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[Fix] S credits was giving bogus output values.
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2013-02-14 16:15:37 +00:00 |
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Allanis
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23cb72bffd
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[Add] Utilising all GUI elements.
-- Minimal right now.
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2013-02-14 16:07:19 +00:00 |
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Allanis
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184d527abf
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[Add Gui's NAV and WEAPON monitors are now utilised.
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2013-02-13 18:57:44 +00:00 |
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Allanis
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c4e7a8a9ee
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[Change] Thrown XML crap into a single header.
-- player.c currently uses this.
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2013-02-13 15:48:36 +00:00 |
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Allanis
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053d7b75b6
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[Change] Target color changes based on target.
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2013-02-13 14:30:17 +00:00 |
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Allanis
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74ed3e094b
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[Add] New GUI.
[Fix] Circular radar.
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2013-02-13 13:59:38 +00:00 |
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Allanis
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e1b23f928b
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[Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
-- Each ship can also have it's own gui if it so chooses.
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2013-02-12 19:34:47 +00:00 |
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Allanis
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e0f78e40a3
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[Add] Absolutely nothing. Just need my commit for the day. Too lazy to code.
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2013-02-11 19:42:33 +00:00 |
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Allanis
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34b01c7545
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[Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
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2013-02-10 21:45:06 +00:00 |
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Allanis
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3db7241663
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[Fix] Configuration file issues.
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2013-02-10 21:06:08 +00:00 |
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Allanis
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a89395a54f
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[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
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2013-02-10 05:21:09 +00:00 |
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Allanis
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f6f1677614
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[Add] keybinding 'r' to grab nearest enemy target -- Tamir's request.
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2013-02-10 04:12:05 +00:00 |
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Allanis
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d1c02773bf
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[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
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2013-02-09 22:06:02 +00:00 |
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Allanis
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eac16dacdd
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[Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
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2013-02-09 16:11:53 +00:00 |
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Allanis
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d46f509ee5
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[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
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2013-02-08 16:04:24 +00:00 |
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Allanis
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943cbecf70
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[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
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2013-02-08 14:26:53 +00:00 |
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Allanis
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5386ad0f82
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[Fix] I don't quite understand this. Lua error on intel with ';' at end statements.
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2013-02-07 21:44:45 +00:00 |
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Allanis
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d112edc90b
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[Change] Reducing text timeout.
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2013-02-07 21:33:43 +00:00 |
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Allanis
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d2c548218d
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[Add] Message system.
[Fix] Spinning lazer thingy.
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2013-02-07 20:54:34 +00:00 |
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Allanis
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27fa5d774f
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[Add] Planets in minimap - Never lose the planet again!!
[Add] NPC's in minimap have different colors based on faction.
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2013-02-06 23:49:22 +00:00 |
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Allanis
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09f6aea97e
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[Add] Targetting!!!
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2013-02-06 22:21:00 +00:00 |
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Allanis
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c2ec11a7c3
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[Add] Zoom in/out, for minimap.
[Add] Weapons are now displayed on minimap.
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2013-02-06 20:24:45 +00:00 |
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Allanis
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1024eb02e2
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[Fix] Vectors for enemy location on minimap.
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2013-02-05 23:33:20 +00:00 |
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Allanis
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4d7c01f078
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[Add] Basic Gui.
-- Minimap.
-- Health bars.
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2013-02-05 23:10:46 +00:00 |
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Allanis
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f220145d7d
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[Add] Radial collision detection.
[Add] Pilots now take damage.
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2013-02-05 20:12:09 +00:00 |
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Allanis
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7a8dc43f96
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[Fix] Only took all day to fix last night sleepy mess. :D
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2013-02-05 18:31:34 +00:00 |
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Allanis
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998a1bf68b
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[Add] Rudimentary shooting. This needs some work.
[Add] Layers should be working properly.
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2013-02-05 16:50:56 +00:00 |
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Allanis
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b13ecc66bb
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[Add] Outfit loading.. Not fully done yet.
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2013-02-04 17:44:53 +00:00 |
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Allanis
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c10b1f24fb
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[Add] A few more AI(Lua) calls.
[Add] A little more documentation for Lua.
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2013-02-04 14:10:59 +00:00 |
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Allanis
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6a2f07b5b7
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[Change] Optimized ai API some.
[Fix] Few mem leaks.
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2013-02-04 11:00:32 +00:00 |
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Allanis
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376eedc616
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[Add] Star systems.
[Add] Planets.
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2013-02-04 09:09:04 +00:00 |
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Allanis
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57dc51fb91
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[Add] Initial AI support with Lua
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2013-02-03 00:37:42 +00:00 |
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Allanis
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a7546372cc
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[Add] Vec2 now uses polor coords.
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2013-02-02 22:52:58 +00:00 |
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Allanis
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54beb595dc
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[Add] Dynamic key bindind loading from configuration file.
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2013-02-02 21:13:25 +00:00 |
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Allanis
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b5a7ba8919
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[Fix] Changing from floating point to doubles.
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2013-02-02 14:21:05 +00:00 |
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Allanis
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d39e7925ea
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[Fix] Small handling fixes, nothing special.
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2013-02-02 00:48:44 +00:00 |
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Allanis
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838bbcd2ab
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[Add] Initial Lua infrastructure.
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2013-02-02 00:39:48 +00:00 |
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Allanis
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223a6185fb
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[Add] Command line option.
[Add] Finished(tm) joypad support.
[Change] Input comes from player.
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2013-02-01 02:32:29 +00:00 |
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Allanis
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20bf55f117
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[Add] Leave me a lone a short while, still working with this.
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2013-01-31 23:22:32 +00:00 |
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