Commit Graph

843 Commits

Author SHA1 Message Date
Allanis
e4b72c0302 [Fix] Planets with 0 tech won't segfault anymore. :/ 2013-08-30 16:31:59 +01:00
Allanis
b387cf0da7 [Add] faction_modPlayerRaw and the misn bindings for it. 2013-08-29 15:30:55 +01:00
Allanis
01b3f2f77b [Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
2013-08-28 15:08:22 +01:00
Allanis
74c0297b02 [Add] New Outfit. Also implemented dumb missiles. 2013-08-27 20:14:52 +01:00
Allanis
cc437a51e6 [Add] Can now handle outfit places without outfits. 2013-08-27 14:22:48 +01:00
Allanis
582afbd617 [Change] Using atan2 instead of atan. 2013-08-26 16:44:00 +01:00
Allanis
014ba77361 [Change] Improved the faction colouring a little. 2013-08-26 16:41:37 +01:00
Allanis
871a57ecd7 [Add] More faction validity checking. 2013-08-26 16:38:37 +01:00
Allanis
a9780b6c4d [Fix] Bug that converted a 100% chance mission to 0%.. 2013-08-26 15:40:28 +01:00
Allanis
569c77ab80 [Fix] Bug where hooks would not get removed properly. 2013-08-26 15:37:21 +01:00
Allanis
68a82bd3c9 [Fix] Mission emp_collective00.lua is working again. 2013-08-26 15:23:27 +01:00
Allanis
4fa786ce21 [Fix] space.getSystem(). 2013-08-26 14:56:28 +01:00
Allanis
800ac52895 [Add] Can now save/load planet/system data. 2013-08-26 13:43:53 +01:00
Allanis
ff172951e1 [Add] Display compiled and linked SDL versions. 2013-08-25 22:47:46 +01:00
Allanis
7ebeadc73c [Change] Stage two of the lua API conversion, needs some heavy testing. 2013-08-25 19:34:27 +01:00
Allanis
2c5d3433b5 [Change] Stage one of updating lua API to use metatables. 2013-08-25 16:20:41 +01:00
Allanis
018c3cd39d [Change] Tweaked rumble a bit more. 2013-08-24 13:16:03 +01:00
Allanis
6ea6188711 [Change] Increased default volumes a little. 2013-08-24 13:10:29 +01:00
Allanis
6087d22a5d [Fix] Wasn't freeing sound properly. 2013-08-24 11:55:51 +01:00
Allanis
e3ddc663bf [Add] planet_getClass. Lots more music. 2013-08-24 11:32:13 +01:00
Allanis
f96ece85f8 [Add] Some verbosity. 2013-08-24 08:19:12 +01:00
Allanis
9bb4b6e90e [Add] Primitive positional sound. 2013-08-23 20:45:49 +01:00
Allanis
5e1ac24f68 [Fix] Error when loading a player after another with sound. 2013-08-23 20:25:30 +01:00
Allanis
897bc36111 [Change] Re-wrote entire sound system with SDL_mixer. 2013-08-23 20:18:04 +01:00
Allanis
ae1cc7c494 [Add] Make assert(0) on WARN optional with DEBUG_PARANOID. 2013-08-22 18:31:28 +01:00
Allanis
5ddb5fff94 [Fix] Bug introduced by assert in WARN/ERR change. 2013-08-22 18:22:18 +01:00
Allanis
95c9cef39c [Add] New ships/fleets 2013-08-21 21:11:47 +01:00
Allanis
64e9e2e674 [Change] Some default key bindings to avoid problems with some SDL versions. 2013-08-19 23:32:26 +01:00
Allanis
a234593091 [Change] WARN and ERR now generate asserts in debug mode. 2013-08-19 23:27:47 +01:00
Allanis
a4d1ed9f6d [Change] Weakened the rumble effect. 2013-08-17 15:40:49 +01:00
Allanis
ce15505f7e [Change] Added punctuation to player_message()s 2013-08-17 15:37:05 +01:00
Allanis
a60c84465f [Change] Now using normal distibution for accuracy for weapons (clamped). 2013-08-16 13:45:42 +01:00
Allanis
f3ce7cfb34 [Fix] Faction comparison should be >0 not != 0. 2013-08-15 16:17:26 +01:00
Allanis
17b4e1d44b [Change] Swapped DEBUG's out for WARN's, it makes more sense.. 2013-08-15 16:15:03 +01:00
Allanis
aade673567 [Fix] Segfault when popping a task without a next task. 2013-08-15 13:36:25 +01:00
Allanis
aafeaa43cd [Fix] No longer seg fault if can't find a known system in a save file. 2013-08-15 13:26:07 +01:00
Allanis
719bb753a2 [Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
2013-08-14 16:48:32 +01:00
Allanis
d4fe47f184 [Fix] ai.brake. 2013-08-14 10:50:50 +01:00
Allanis
0277fcc750 [Fix] Turrets causing seg fault when there is no target. 2013-08-12 09:39:10 +01:00
Allanis
284823ce25 [Add] Minor sanity checks. 2013-08-12 09:26:59 +01:00
Allanis
520ce4a9d6 [Change] Moved commodity text a little lower. 2013-08-11 18:40:52 +01:00
Allanis
35969bab38 [Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
2013-08-10 20:23:06 +01:00
Allanis
b9c1f021b2 [Change] ai.exists() is more lenient with bad parameters. ;) 2013-08-10 18:04:39 +01:00
Allanis
51db82aa25 [Add] Some error checking in nebulae subsystem to avoid infinite loop. 2013-08-10 17:36:08 +01:00
Allanis
430fe0bb1f [Change] Thrust is per ton, makes more sense. 2013-08-10 17:11:49 +01:00
Allanis
e10841653d [Fix] Improved sanity on some AI functions. 2013-08-10 16:11:54 +01:00
Allanis
562ba56aab [Change] ai.exists() should return false if pilot is dead. 2013-08-10 12:42:23 +01:00
Allanis
4e7f7c73e5 [Remove] Forgot to take out debug message. 2013-08-10 12:33:28 +01:00
Allanis
cd1565a6d5 [Change] Tweaked faction hits to be more useful. 2013-08-10 12:32:06 +01:00
Allanis
03972e305a [Fix] Map fix for multiple faction bug. 2013-08-10 12:23:06 +01:00