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								 Allanis | 263256974d | [Add] 'f' key to face target. | 2013-02-14 20:52:24 +00:00 |  | 
			
				
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								 Allanis | 70c9585302 | [Add] Rudimentary screenshots. | 2013-02-14 19:29:26 +00:00 |  | 
			
				
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								 Allanis | 7dbe3d2598 | [Add] It is now possible to disable ships - No death yet. [Add] Player start location. ship etc can now be defined in data file. | 2013-02-14 17:55:31 +00:00 |  | 
			
				
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								 Allanis | e269911055 | [Fix] S credits was giving bogus output values. | 2013-02-14 16:15:37 +00:00 |  | 
			
				
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								 Allanis | 23cb72bffd | [Add] Utilising all GUI elements. -- Minimal right now. | 2013-02-14 16:07:19 +00:00 |  | 
			
				
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								 Allanis | 9fae81c389 | [Fix] AI's landing, it's still not as good as I wish however. [Add] A few more xml macros and cleaned up a little code to use them. | 2013-02-14 14:25:32 +00:00 |  | 
			
				
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								 Allanis | 184d527abf | [Add Gui's NAV and WEAPON monitors are now utilised. | 2013-02-13 18:57:44 +00:00 |  | 
			
				
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								 Allanis | 6ace8da900 | [Add] New ship: Leapard! | 2013-02-13 16:42:42 +00:00 |  | 
			
				
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								 Allanis | c4e7a8a9ee | [Change] Thrown XML crap into a single header. -- player.c currently uses this. | 2013-02-13 15:48:36 +00:00 |  | 
			
				
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								 Allanis | b75f0f1d6b | [Fix] Squished an offset bug in splite britting. | 2013-02-13 14:38:01 +00:00 |  | 
			
				
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								 Allanis | 053d7b75b6 | [Change] Target color changes based on target. | 2013-02-13 14:30:17 +00:00 |  | 
			
				
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								 Allanis | 74ed3e094b | [Add] New GUI. [Fix] Circular radar. | 2013-02-13 13:59:38 +00:00 |  | 
			
				
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								 Allanis | d288a2db9f | [Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm). | 2013-02-12 20:22:35 +00:00 |  | 
			
				
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								 Allanis | e1b23f928b | [Change] GUI's are now saved in XML and thrown into data pack file. -- This allows for multiple gui's.
  -- Each ship can also have it's own gui if it so chooses. | 2013-02-12 19:34:47 +00:00 |  | 
			
				
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								 Allanis | e0f78e40a3 | [Add] Absolutely nothing. Just need my commit for the day. Too lazy to code. | 2013-02-11 19:42:33 +00:00 |  | 
			
				
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								 Allanis | 34b01c7545 | [Add] More input error checking and safety crap. -- This also fixes a segmentation fault on application close. | 2013-02-10 21:45:06 +00:00 |  | 
			
				
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								 Allanis | 3db7241663 | [Fix] Configuration file issues. | 2013-02-10 21:06:08 +00:00 |  | 
			
				
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								 Allanis | 29b8b5ba18 | [Add] A few more AI calls. [Add] Ai protection and some tweaks.
  -- eg. Once armor/shield is regenerated, enemy will come back for another round. | 2013-02-10 18:32:02 +00:00 |  | 
			
				
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								 Allanis | 74161ff223 | [Change] Adding a little more distance on ship start locations. | 2013-02-10 05:35:41 +00:00 |  | 
			
				
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								 Allanis | a89395a54f | [Add] We can now have multiple enemies. [Add] You are able to get other ship's health from AI now. | 2013-02-10 05:21:09 +00:00 |  | 
			
				
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								 Allanis | f107574b38 | [Fix] Silly hostility bug. | 2013-02-10 04:20:27 +00:00 |  | 
			
				
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								 Allanis | f6f1677614 | [Add] keybinding 'r' to grab nearest enemy target -- Tamir's request. | 2013-02-10 04:12:05 +00:00 |  | 
			
				
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								 Allanis | d1c02773bf | [Add] Enemies are now propperly parsed. [Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai. | 2013-02-09 22:06:02 +00:00 |  | 
			
				
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								 Allanis | 9d57f0ddfc | [Add] About time I added timer support for AI. [Fix] Buffer overflow in AI. | 2013-02-09 18:58:50 +00:00 |  | 
			
				
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								 Allanis | eac16dacdd | [Fix] control_rate is now applied properly. [Fix] Targetted now renders over the pilot's below. | 2013-02-09 16:11:53 +00:00 |  | 
			
				
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								 Allanis | 58e7c9b3d7 | [Add] Ai profile support. | 2013-02-09 00:53:37 +00:00 |  | 
			
				
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								 Allanis | 08f9cb3781 | [Add] Ai now responds on being attacked. | 2013-02-08 20:26:39 +00:00 |  | 
			
				
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								 Allanis | acf4150079 | [Add] Per pixel collision. [Fix] Fleets now start at random location.
    -- Still needs improvement. | 2013-02-08 18:29:07 +00:00 |  | 
			
				
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								 Allanis | 28c5b6ea73 | [Fix] Last commit was crappy. | 2013-02-08 16:43:53 +00:00 |  | 
			
				
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								 Allanis | 91f29c9511 | [Add] AI API functions, faction checks | 2013-02-08 16:38:44 +00:00 |  | 
			
				
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								 Allanis | fd3f3a78b6 | [Fix] Small graphics bug. | 2013-02-08 16:10:31 +00:00 |  | 
			
				
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								 Allanis | d46f509ee5 | [Add] Faction system almost done. [Add] Fleets almost complete, just need to randomize start location. | 2013-02-08 16:04:24 +00:00 |  | 
			
				
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								 Allanis | 6dad718ef2 | [Add] Random number generator to lua/ai. | 2013-02-08 14:34:09 +00:00 |  | 
			
				
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								 Allanis | 943cbecf70 | [Add] Fleets. Not actually making use of them yet though. [Add] More error checking for XML files | 2013-02-08 14:26:53 +00:00 |  | 
			
				
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								 Allanis | 2be93f741c | [Fix] Freeing of video modes. | 2013-02-08 00:19:02 +00:00 |  | 
			
				
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								 Allanis | a392c2c67b | [Add] Faction support. | 2013-02-07 23:59:17 +00:00 |  | 
			
				
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								 Allanis | 2e78211acd | [Fix] Pack file was using logical operator instead of asignment. :/ | 2013-02-07 22:48:31 +00:00 |  | 
			
				
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								 Allanis | c15699606b | [Fix] Major bug in weapon.c. -- I believe it is a fix, but as only VLack can create the crash I am just guessing. | 2013-02-07 22:25:30 +00:00 |  | 
			
				
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								 Allanis | 5386ad0f82 | [Fix] I don't quite understand this. Lua error on intel with ';' at end statements. | 2013-02-07 21:44:45 +00:00 |  | 
			
				
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								 Allanis | d112edc90b | [Change] Reducing text timeout. | 2013-02-07 21:33:43 +00:00 |  | 
			
				
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								 Allanis | d2c548218d | [Add] Message system. [Fix] Spinning lazer thingy. | 2013-02-07 20:54:34 +00:00 |  | 
			
				
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								 Allanis | 27fa5d774f | [Add] Planets in minimap - Never lose the planet again!! [Add] NPC's in minimap have different colors based on faction. | 2013-02-06 23:49:22 +00:00 |  | 
			
				
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								 Allanis | 09f6aea97e | [Add] Targetting!!! | 2013-02-06 22:21:00 +00:00 |  | 
			
				
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								 Allanis | c2ec11a7c3 | [Add] Zoom in/out, for minimap. [Add] Weapons are now displayed on minimap. | 2013-02-06 20:24:45 +00:00 |  | 
			
				
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								 Allanis | 7d4f94acc7 | [Fix] Fixed armor/shield regeneration. | 2013-02-06 19:41:10 +00:00 |  | 
			
				
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								 Allanis | 8943c9322b | [Fix] Shield/Armor bars work correctly now. | 2013-02-05 23:44:08 +00:00 |  | 
			
				
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								 Allanis | 1024eb02e2 | [Fix] Vectors for enemy location on minimap. | 2013-02-05 23:33:20 +00:00 |  | 
			
				
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								 Allanis | 4d7c01f078 | [Add] Basic Gui. -- Minimap.
  -- Health bars. | 2013-02-05 23:10:46 +00:00 |  | 
			
				
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								 Allanis | 1fa45f1ff2 | [Add] Pack features woo!! (list files). | 2013-02-05 20:42:06 +00:00 |  | 
			
				
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								 Allanis | f220145d7d | [Add] Radial collision detection. [Add] Pilots now take damage. | 2013-02-05 20:12:09 +00:00 |  |