Rtch90
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cb72a4ccbe
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[Change] Renamed rigid body stuff.
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2017-11-19 22:01:50 +00:00 |
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Rtch90
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d5cd91e02b
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[Change] Get the collision geom flags through to the collision
detection..
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2017-11-19 19:50:06 +00:00 |
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Rtch90
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b48426d6c4
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[Change] Messing around with collisions some more, not really helpful.
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2017-11-19 17:43:43 +00:00 |
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Rtch90
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7a20ca5876
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[Add] Add docking quad to space station model
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2017-11-19 15:33:39 +00:00 |
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Rtch90
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6404418ce1
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[Add] Use new body death code with pre-hyperspace clearout.
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2017-11-19 15:01:32 +00:00 |
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Rtch90
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6d568a0ecf
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[Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
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2017-11-19 14:42:30 +00:00 |
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Rtch90
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a7928d0066
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[Change] Just messing with a few values. Put some space between the other actors.
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2017-11-19 12:37:19 +00:00 |
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Rtch90
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754e25f116
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[Fix] Fixed CollMesh+Scale. ^.^
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2017-11-19 12:28:18 +00:00 |
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Rtch90
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196e7345a1
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[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
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2017-11-19 11:41:35 +00:00 |
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Rtch90
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15f17e08e5
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[Fix] Should probably clear those thrusters upon initilization. :D
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2017-11-19 00:13:28 +00:00 |
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Rtch90
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3c064b4e5a
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[Add] Flag for invisible stuff.
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2017-11-19 00:09:17 +00:00 |
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Rtch90
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85155c1fcc
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[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
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2017-11-18 23:59:59 +00:00 |
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Rtch90
|
2e01d1e982
|
README edited online with Bitbucket
|
2017-11-18 21:56:29 +00:00 |
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Rtch90
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008c474261
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[Fix?] Hey, we are not on github anymore!
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2017-11-18 21:55:01 +00:00 |
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Rtch90
|
ad4f703d85
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[Fix] Markdown?!
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2017-11-18 21:52:44 +00:00 |
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Rtch90
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570bfa893a
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[Add] Added dependencies to README
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2017-11-18 21:45:42 +00:00 |
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Rtch90
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2a5a81dcf3
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[Add] Collisions using collision meshes.
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2017-11-18 18:18:31 +00:00 |
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Rtch90
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dadae15b47
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[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
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2017-11-17 21:03:49 +00:00 |
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Rtch90
|
7757997e56
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[Fix] Fixed assertion when facing away from target.
|
2017-11-17 20:59:13 +00:00 |
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Rtch90
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aff5111f36
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[Add] Added targets to ships.
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2017-11-17 20:51:44 +00:00 |
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Rtch90
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a3693b52aa
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[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
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2017-11-17 19:37:02 +00:00 |
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Rtch90
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03f49891b6
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[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
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2017-11-16 22:31:22 +00:00 |
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Rtch90
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2a029eced4
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[Add] Collision mesh generation. Collisions are not so arcady now. :D
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2017-11-16 22:27:54 +00:00 |
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Rtch90
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ea07725a87
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[Change] Some model reorganisation.
[Add] LOD.
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2017-11-15 22:36:25 +00:00 |
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Rtch90
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0fa35be152
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[Add] There is no denying being dead now with this lovely model.
[Fix] Fixed a scaling bug.
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2017-11-15 16:02:12 +00:00 |
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Rtch90
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6c1b4e5dfd
|
[Fix] Set ship gear flag properly so we don't see the wheels now when the gears are up and flaps closed.
|
2017-11-14 20:27:40 +00:00 |
|
Rtch90
|
1e48dbafe5
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[Add] Wheels up/down transition.
|
2017-11-14 20:21:06 +00:00 |
|
Rtch90
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d0bbe9df73
|
[Add] Set some anim params so engine pulse works. Looks pretty nice.
[Fix] Fixed ambiguois calls to pow().
|
2017-11-14 20:04:36 +00:00 |
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Rtch90
|
c80c6b3d17
|
[Fix] Fixed the wheels.
|
2017-11-14 19:57:46 +00:00 |
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Rtch90
|
56dc9ee5a8
|
[Fix] Fixed broken system info view.
[Fix] Fixed mouse screw up in system view.
|
2017-11-13 22:30:54 +00:00 |
|
Rtch90
|
fc03c9f6e3
|
[Fix] Fixed external view, forgot to add players external veiw translation to camera frame's position.
[Fix] Correctly apply ship masses.
[Add] A nice rotating ship in the infoview pane.
|
2017-11-13 22:12:02 +00:00 |
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Rtch90
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65cf61a6ed
|
[Change] Use 24-bit depth buffer where possible.
|
2017-11-13 21:08:14 +00:00 |
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Rtch90
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a0a44932fe
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[Add] Some Hyperspace range stuff.
[Add] SectorMap indicates current ship location.
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2017-11-13 20:59:38 +00:00 |
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Rtch90
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2c6a14f5c9
|
[Add] Ship info screen with more ship stats.
[Change] Made the ship angular velocity damping less... broken.
|
2017-11-12 22:10:26 +00:00 |
|
Rtch90
|
415b111735
|
[Change] Single GLUQuadric object.
[Fix?] Was meant to have fixed laser drawing, I kinda failed. :D
|
2017-11-12 20:49:17 +00:00 |
|
Rtch90
|
c88dfe6703
|
[Change] Improved mouse control.
[Add] Added a few shiptypes. Don't yell at me for pathetic names.
|
2017-11-12 20:19:10 +00:00 |
|
Rtch90
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50c5b3da0f
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[Fix] Fixed the horrible rotating in external view. Also, the ships almost look badass now!
|
2017-11-12 19:11:14 +00:00 |
|
Rtch90
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caba05d699
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[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
Rtch90
|
41950a3099
|
[Change] Removed all the old Lephisto data. We have gone 3D!!
|
2017-11-12 18:19:54 +00:00 |
|
Allanis
|
d93e594787
|
[Add] Added concept of static factions so we can't modify player
standing.
|
2014-11-16 00:32:02 +00:00 |
|
Allanis
|
023c8dff0e
|
[Change] Cleaned up pack_seek
|
2014-11-16 00:19:57 +00:00 |
|
Allanis
|
b9c52585e8
|
[Change] Useing ldata_rwops where applicable.
[Fix] Memleak.
|
2014-11-16 00:10:44 +00:00 |
|
Allanis
|
7c81351fda
|
[Add] We can now create SDL_RWops from packfile.
|
2014-11-15 20:57:45 +00:00 |
|
Allanis
|
01ad8a2f48
|
[Change] Attempt to make ldata and pack thread safe.
|
2014-11-15 19:46:33 +00:00 |
|
Allanis
|
2fe4e218d3
|
[Add] New cargo mission.
|
2014-11-15 19:22:33 +00:00 |
|
Allanis
|
76e6ddd90b
|
[Fix] Fixed bug with sound volumes.
|
2014-11-15 19:00:14 +00:00 |
|
Allanis
|
5c7cc1c452
|
[Change] Tweaked fleetgoup a little.
|
2014-11-15 18:52:49 +00:00 |
|
Allanis
|
ee84e7ad00
|
[Change] Gave pirates a weaker presence in Alteris.
|
2014-11-15 18:28:07 +00:00 |
|
Allanis
|
3686104b8a
|
[Fix #1] Fixed pilots teleporting away when dead.
|
2014-11-15 18:22:16 +00:00 |
|
Allanis
|
57d241aa33
|
[Add] Added kestrel pirate to fleet data.
|
2014-11-15 17:18:52 +00:00 |
|