Allanis
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c8b99cb35f
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[Change] Increased AL_GAIN somewhat.
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2013-07-08 22:11:21 +01:00 |
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Allanis
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a580cdeed3
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[Change] ai.dist() now accepts pilot id's as parameter.
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2013-07-07 19:11:14 +01:00 |
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Allanis
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ef5a8e5a5f
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[Fix] Few lua script fixes.
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2013-07-06 21:42:29 +01:00 |
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Allanis
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10418a5ba9
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[Change] Knockback is now dependent on DamageType.
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2013-07-06 19:10:34 +01:00 |
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Allanis
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698b22a324
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[Change] Player no longer "hardcoded" into pilot_stack[0].
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2013-07-06 17:28:26 +01:00 |
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Allanis
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715fecfa03
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[Change] Missed another /2 in binary pilot search.
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2013-07-06 16:44:54 +01:00 |
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Allanis
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ab277eabb4
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[Change] pilot_free uses memmove.
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2013-07-06 16:42:28 +01:00 |
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Allanis
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30b6dfed77
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[Add] Weapons save their faction and take that into account.
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2013-07-06 16:35:42 +01:00 |
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Allanis
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71fdcffd07
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[Add] Ai now calculates optimal distance when shooting.
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2013-07-06 16:28:00 +01:00 |
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Allanis
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00fbe34b62
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[Fix] Bug with unlimited range turret bolts.
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2013-07-06 15:34:33 +01:00 |
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Allanis
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bbc46d0eef
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[Fix] Segfault when player dies.
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2013-07-06 15:29:01 +01:00 |
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Allanis
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7a66419f7c
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[Fix] Fuel loads properly now.
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2013-07-06 14:46:06 +01:00 |
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Allanis
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26211ee1f5
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[Change] Switched SPFX timers to something more sane.
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2013-07-06 13:02:34 +01:00 |
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Allanis
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90707480d9
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[Change] Swithced weapon timer methods to something a little more sane.
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2013-07-05 15:33:07 +01:00 |
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Allanis
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8213cb9f48
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[Change] Switched l+(h-l)/2 to (h+l) >> 1 in binary search.
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2013-07-04 13:43:24 +01:00 |
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Allanis
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19e3e818a4
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[Change] Renamed pilots and mpilots to pilot_nstack and pilot_mstack.
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2013-07-04 13:33:38 +01:00 |
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Allanis
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c20fe36c27
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[Change] Place turrets before missiles.
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2013-07-03 17:44:55 +01:00 |
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Allanis
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8e6e690388
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[Change] Outfit_getTech now sorts by type and price.
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2013-07-02 13:11:25 +01:00 |
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Allanis
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9dc797a8a3
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[Add] Just a few more comments. :/
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2013-07-01 19:49:13 +01:00 |
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Allanis
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203079bcfa
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[Add] Check for errors when using "include".
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2013-06-30 17:19:40 +01:00 |
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Allanis
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05fe285d87
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[Change] Now load the basic lua stuff.
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2013-06-30 17:17:09 +01:00 |
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Allanis
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cad5bd932c
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[Change] No longer calling luaopen directly.
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2013-06-30 17:07:06 +01:00 |
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Allanis
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d692035039
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[Add] Lua wrappers for luaL_newState and luaopen_base.
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2013-06-29 17:58:01 +01:00 |
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Allanis
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185039ae62
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[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
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2013-06-28 16:08:56 +01:00 |
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Allanis
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5eff5317c6
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[Add] Using -Wpointer-arith flag.
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2013-06-28 13:23:01 +01:00 |
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Allanis
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14fed140c3
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[Change] A little opengl code cleanup.
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2013-06-28 13:05:32 +01:00 |
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Allanis
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c70b87743c
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[Change] Let radiation weapons do a bit more shield damage.
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2013-06-27 23:22:34 +01:00 |
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Allanis
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c8c23ef4bb
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[Change] Death menu button labels.
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2013-06-27 23:03:27 +01:00 |
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Allanis
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d53caec803
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[Change] Renamed ships to ship_nstack to follow current convention.
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2013-06-26 21:21:46 +01:00 |
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Allanis
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a041751ec1
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[Add] More debug magicz for misn_lua.
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2013-06-26 20:54:12 +01:00 |
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Allanis
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692fb388df
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[Add] Missions can now mark systems. [Fix] Seg fault when switching pilots.
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2013-06-26 00:28:16 +01:00 |
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Allanis
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73d8e18a2a
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[Add] Fuel is saved too now.
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2013-06-25 22:34:15 +01:00 |
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Allanis
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d11eabd358
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[Add] New outfit: Star map, allows you to see two jump points from current location.
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2013-06-25 22:21:56 +01:00 |
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Allanis
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5760978e56
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[Change] Moved A* jump pathfinding from space.c to map.c.
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2013-06-25 21:07:54 +01:00 |
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Allanis
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700e47cd57
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[Add] Use flags now for systems to allow missions to mark them.
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2013-06-24 21:48:57 +01:00 |
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Allanis
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6c3d96ba51
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[Add] Pathfinding avoids unknown systems.
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2013-06-23 20:42:33 +01:00 |
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Allanis
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10a4791d81
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[Add] Magor: You don't already know all the star system location. Go explore.
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2013-06-23 19:22:07 +01:00 |
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Allanis
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b0d4415cff
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[Change] No longer use int id's for outfit types. [Add] Heavy Ion Turret.
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2013-06-23 16:42:16 +01:00 |
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Steven Arnow
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84c90b5c97
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Your SDL include lines .-.
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2013-06-23 16:21:16 +02:00 |
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Allanis
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1d2b530fdc
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[Add] New damage types: Ion and Radiation.
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2013-06-23 15:02:05 +01:00 |
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Allanis
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0941c2d2d7
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[Fix] Button getting selected when it shouldn't.
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2013-06-23 13:32:34 +01:00 |
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Allanis
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046259db79
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[Change] Lowering default ms delay to trigger afterburner from 500 to 200.
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2013-06-23 13:28:32 +01:00 |
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Allanis
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1051a39a09
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[Fix] Now you can't rumble afterburner when in toolkit or hyperspacing.
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2013-06-23 13:24:29 +01:00 |
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Allanis
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fed0d8c798
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[Add] New ship to system.
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2013-06-23 13:20:22 +01:00 |
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Allanis
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07f69e58c6
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[Change] Turns out pairs is in the lua base library and we need that.
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2013-06-23 13:00:00 +01:00 |
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Allanis
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a99c82b47c
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[Add] Another ship! :D
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2013-06-23 12:56:54 +01:00 |
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Allanis
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b7b590ba8f
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[Fix] Oh, --help was wrong about width and hight setting. :/
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2013-06-23 01:03:58 +01:00 |
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Allanis
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a2ee4ea0ee
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[Change] Optimised image loading, loading graphics once only.
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2013-06-23 00:10:58 +01:00 |
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Allanis
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53f1da128c
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[Change] Make ships appear to enter from hyperspace, I'm not completely satisfied yet.
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2013-06-22 22:01:19 +01:00 |
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Allanis
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9cfb07eb59
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[Change] Lowered threshold to skip frames (now under 4FPS skips).
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2013-06-22 21:50:11 +01:00 |
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