Allanis
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c8b99cb35f
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[Change] Increased AL_GAIN somewhat.
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2013-07-08 22:11:21 +01:00 |
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Allanis
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185039ae62
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[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
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2013-06-28 16:08:56 +01:00 |
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Steven Arnow
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a2bb0df939
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
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Allanis
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3f269033be
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[Fix] Segfault when running Lephisto muted.
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2013-06-21 22:02:21 +01:00 |
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Allanis
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16baff189e
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[Change] Added a few nazi flags, and fixed code up a little.
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2013-06-11 22:50:04 +01:00 |
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Allanis
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8976622b73
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[Change] Make sounds play fully.
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2013-06-09 17:09:35 +01:00 |
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Allanis
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ebb67fd966
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[Fix] Forgot to exit alut.
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2013-06-09 16:21:37 +01:00 |
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Allanis
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12eae87db9
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[Add] Shoot me. But I have added alut as a dep. It loads sounds well. Engine sounds are now playing too.
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2013-06-09 16:19:54 +01:00 |
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Allanis
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8d3d58ffb4
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[Things] An assortment of fixes, also added afterburner sounds.
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2013-06-06 21:44:57 +01:00 |
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Allanis
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b2eb68d38c
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[Fix] Typo errors.....
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2013-06-04 20:28:56 +01:00 |
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Allanis
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7f74fbfff4
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[Fix] Some sound cleanup and fixed potential bugs.
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2013-06-04 19:43:39 +01:00 |
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Allanis
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fb326610f6
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[Fix] [Phase 4] Clean up sounds a better. Fixed segfaults. Added some more sounds.
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2013-06-04 16:58:38 +01:00 |
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Allanis
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f191a1d824
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[Fix] [Phase 3] Sound is enabled by default again.
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2013-06-04 16:40:30 +01:00 |
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Allanis
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2ac26a5aed
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[Fix] [Phase 2] Almost there, Don't use this build, it is unstable.
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2013-06-04 16:32:15 +01:00 |
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Allanis
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6870dd2057
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[Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.]
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2013-06-04 16:08:59 +01:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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4ea444b9ae
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
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Allanis
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80d78756ad
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Allanis
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f9c778358c
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[Fix] Allow for gameplay even if sound isn't working.
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2013-02-26 13:54:41 +00:00 |
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Allanis
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6a02e903a5
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[Add] More complete error checking for audio framework [sound].
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2013-02-24 19:00:15 +00:00 |
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Allanis
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34a6be43df
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[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
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2013-02-24 15:40:34 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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Allanis
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b165e7b263
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[Add] Set volume with command line, volume is a little flaky at the min. :s.
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2013-02-23 19:55:30 +00:00 |
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Allanis
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fca4c4e33f
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[Change] Removed some debugging I didn't mean to commit in.
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2013-02-23 00:22:07 +00:00 |
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Allanis
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04014d4e9a
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[Fix] Woops. .wav sounds not loading into memory propperly.
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2013-02-23 00:19:51 +00:00 |
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Allanis
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999bdc7c8a
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[Change] Just some small tweaks to sound. I am hunting a bug...
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2013-02-22 23:22:59 +00:00 |
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Allanis
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fccd9dcc22
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
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Allanis
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dcc0fc247b
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[Add] Sound base support.
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2013-02-22 05:34:24 +00:00 |
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Allanis
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529ca21644
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
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2013-02-22 04:06:47 +00:00 |
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Allanis
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afd612ef17
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
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