Commit Graph

31 Commits

Author SHA1 Message Date
Allanis
c8b99cb35f [Change] Increased AL_GAIN somewhat. 2013-07-08 22:11:21 +01:00
Allanis
185039ae62 [Change] Cleaned up some variable/function names, also added -Wshadow CFLAG. 2013-06-28 16:08:56 +01:00
Steven Arnow
a2bb0df939 All C++-comments in src/ should now be C89 comments 2013-06-22 22:10:25 +02:00
Allanis
3f269033be [Fix] Segfault when running Lephisto muted. 2013-06-21 22:02:21 +01:00
Allanis
16baff189e [Change] Added a few nazi flags, and fixed code up a little. 2013-06-11 22:50:04 +01:00
Allanis
8976622b73 [Change] Make sounds play fully. 2013-06-09 17:09:35 +01:00
Allanis
ebb67fd966 [Fix] Forgot to exit alut. 2013-06-09 16:21:37 +01:00
Allanis
12eae87db9 [Add] Shoot me. But I have added alut as a dep. It loads sounds well. Engine sounds are now playing too. 2013-06-09 16:19:54 +01:00
Allanis
8d3d58ffb4 [Things] An assortment of fixes, also added afterburner sounds. 2013-06-06 21:44:57 +01:00
Allanis
b2eb68d38c [Fix] Typo errors..... 2013-06-04 20:28:56 +01:00
Allanis
7f74fbfff4 [Fix] Some sound cleanup and fixed potential bugs. 2013-06-04 19:43:39 +01:00
Allanis
fb326610f6 [Fix] [Phase 4] Clean up sounds a better. Fixed segfaults. Added some more sounds. 2013-06-04 16:58:38 +01:00
Allanis
f191a1d824 [Fix] [Phase 3] Sound is enabled by default again. 2013-06-04 16:40:30 +01:00
Allanis
2ac26a5aed [Fix] [Phase 2] Almost there, Don't use this build, it is unstable. 2013-06-04 16:32:15 +01:00
Allanis
6870dd2057 [Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.] 2013-06-04 16:08:59 +01:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
80d78756ad [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
f9c778358c [Fix] Allow for gameplay even if sound isn't working. 2013-02-26 13:54:41 +00:00
Allanis
6a02e903a5 [Add] More complete error checking for audio framework [sound]. 2013-02-24 19:00:15 +00:00
Allanis
34a6be43df [Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
2013-02-24 15:40:34 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
b165e7b263 [Add] Set volume with command line, volume is a little flaky at the min. :s. 2013-02-23 19:55:30 +00:00
Allanis
fca4c4e33f [Change] Removed some debugging I didn't mean to commit in. 2013-02-23 00:22:07 +00:00
Allanis
04014d4e9a [Fix] Woops. .wav sounds not loading into memory propperly. 2013-02-23 00:19:51 +00:00
Allanis
999bdc7c8a [Change] Just some small tweaks to sound. I am hunting a bug... 2013-02-22 23:22:59 +00:00
Allanis
fccd9dcc22 [Fix] Mkay. Sound seems to be working without any problems now. 2013-02-22 22:07:42 +00:00
Allanis
dcc0fc247b [Add] Sound base support. 2013-02-22 05:34:24 +00:00
Allanis
529ca21644 [Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
2013-02-22 04:06:47 +00:00
Allanis
afd612ef17 [Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :) 2013-02-22 01:59:19 +00:00