Allanis
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b75ec61d10
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[Add] Scale window when size is too small so not to have stuff cut out.
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2014-05-14 21:02:59 +01:00 |
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Allanis
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8bebc4fbbc
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[Changed] Cleaned up a bunch of doxygen stuff.
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2014-05-10 17:56:50 +01:00 |
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Allanis
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05398e71d2
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[Change] Huge changes to Lephisto's data management.
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2014-04-26 18:53:22 +01:00 |
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Allanis
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8038ce5dc3
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[Add] More FSAA awareness.
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2014-03-06 16:16:58 +00:00 |
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Allanis
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a6fe5f8a2d
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[Add] Added support for FSAA.
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2014-03-06 04:59:02 +00:00 |
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Allanis
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a5d0c513e2
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[Fix] Some more freetype include problems that will screw up for others.
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2014-03-06 02:42:02 +00:00 |
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Allanis
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a4b17c561c
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[Change] Use desktops resolution if fullscreen mode is set without specifying dimensions.
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2014-03-04 02:25:08 +00:00 |
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Allanis
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7534fe3c9d
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[Add] Add options for enabling vsync.
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2013-12-25 00:35:51 +00:00 |
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Allanis
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2533dd816f
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[Add] Documented opengl stuff.
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2013-10-22 18:29:07 +01:00 |
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Allanis
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cc34292293
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[Add] Actively ask for doublebuffering.
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2013-10-01 22:26:51 +01:00 |
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Allanis
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8516b33391
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[Add] Beam weapons now render properly.
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2013-09-25 20:45:14 +01:00 |
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Allanis
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584f56e2a0
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[Change] Check for GL_ARB_fragment_program instead of GL_ARB_fragment_shader.
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2013-09-12 15:32:06 +01:00 |
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Allanis
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95c9cef39c
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[Add] New ships/fleets
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2013-08-21 21:11:47 +01:00 |
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Allanis
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d0b55f1d1b
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[Add] Loading screens!!! :D
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2013-07-25 21:43:22 +01:00 |
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Allanis
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c7e2a69d91
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[Change] Replaced unused and depricated gl_blitRotate with gl_blitScale.
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2013-07-25 19:26:45 +01:00 |
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Allanis
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2f9c91d451
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[Fix] More correction in gl_freeTexture()
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2013-07-24 17:33:18 +01:00 |
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Allanis
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d6643b0a51
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[Fix] More warnings.
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2013-07-24 16:10:13 +01:00 |
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Allanis
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1d734e7898
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[Fix] More memory related fixes.
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2013-07-24 15:10:24 +01:00 |
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Allanis
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1f3947bc49
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[Fix] A few memleaks.
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2013-07-24 14:59:23 +01:00 |
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Allanis
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dcaa96b5e9
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[Fix] Rumble can no longer "leak" over to menu, nebulae etc.
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2013-07-23 12:13:06 +01:00 |
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Allanis
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6e3417907f
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[Fix] Segfault with creating new pilot.
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2013-07-21 11:25:20 +01:00 |
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Allanis
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475aa1f1fa
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[Add] Check for multitexture abilities and texture leaks.
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2013-07-20 19:06:36 +01:00 |
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Allanis
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cd158e5102
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[Add] Nebulae almost working, There is a major graphical bug however.
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2013-07-19 14:25:15 +01:00 |
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Allanis
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897fb9918d
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[Add] Now we will initialize the nebulae.
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2013-07-13 16:38:29 +01:00 |
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Allanis
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e4e7bf4b17
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[Add] save png method to save a surface to a file as png.
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2013-07-11 16:42:18 +01:00 |
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Allanis
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14fed140c3
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[Change] A little opengl code cleanup.
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2013-06-28 13:05:32 +01:00 |
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Steven Arnow
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84c90b5c97
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Your SDL include lines .-.
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2013-06-23 16:21:16 +02:00 |
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Allanis
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a2ee4ea0ee
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[Change] Optimised image loading, loading graphics once only.
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2013-06-23 00:10:58 +01:00 |
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Steven Arnow
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a2bb0df939
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
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Allanis
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7fc15f650c
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[Fix] Corrected small desciation on all sprites.
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2013-06-04 17:02:42 +01:00 |
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Allanis
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00730b50a7
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[Clean] gl_screen.[wh] = SCREEN_[WH] in most places.
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2013-06-02 14:43:24 +01:00 |
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Allanis
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d8f3372abe
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[Fix] Some outstanding bugs in OpenGL textures.
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2013-06-02 14:12:15 +01:00 |
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Allanis
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fee98162a6
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[Fix] OpenGL blitting stuff.
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2013-06-01 21:59:08 +01:00 |
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Allanis
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9701687dc7
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[Fix] I haz been told that older versions of gcc won't compile this. I say FFFFUUUUU!!
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2013-06-01 19:34:40 +01:00 |
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Allanis
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5f2f57f6ee
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[Change] Some more minor cleanup that noone cares about.
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2013-05-16 15:59:46 +01:00 |
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Allanis
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2034a02f74
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[Fix] *Mutters something about macro hell.*
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2013-05-16 00:57:05 +01:00 |
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Allanis
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6552fc2cf2
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[Change] Some openGL cleanup.
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2013-05-16 00:09:39 +01:00 |
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Allanis
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8f7ec2fa09
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[Add] Finally added opengl error checking in DEBUG builds.
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2013-05-15 23:22:39 +01:00 |
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Allanis
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bd6281692b
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[Fix] Fullscreen: double free (someone should have told me not to free the ListModes :/
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2013-05-15 23:02:58 +01:00 |
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Allanis
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c4ede9fcce
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[Add] Check for shaders (not used yet).
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2013-05-15 23:01:16 +01:00 |
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Allanis
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4fead727b4
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[Fix] Needs a better fix. But fullscreen is working again!
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2013-03-23 03:19:46 +00:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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4ea444b9ae
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
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Allanis
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5b4adca3bb
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[Change] No point in drawing if we are offscreen. (gl_drawCircleInRect).
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2013-03-10 17:19:13 +00:00 |
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Allanis
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1d6b0268b5
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
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Allanis
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3eadb955ff
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[Fix] Broken gl_drawCircleInRect
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2013-03-09 22:15:59 +00:00 |
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Allanis
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c6ffaaed20
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[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
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2013-03-09 22:07:28 +00:00 |
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Allanis
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cc1d09c4b5
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[Fix] Small issue with spritesheets that don't have sx == sy
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2013-02-26 23:44:54 +00:00 |
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Allanis
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21deb8709d
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[Change] Optimized getSpriteFromDir somewhat.
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2013-02-26 18:47:14 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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