Rtch90
9de8eb3fb9
[Change] Made Ejecta crater lighter than rest of planet.
2017-11-25 16:41:05 +00:00
Rtch90
dfc4b31e75
[Add] Tesselate planet continents properly. Gets rid of a few glitches
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and it's faster also.
2017-11-25 16:15:13 +00:00
Rtch90
92e9c4fe54
[Fix] Heh, planets are sometimes masquarading as stars. Sneaky.
2017-11-25 16:02:25 +00:00
Rtch90
fe8fedd5b7
[Add] Body: GetRadius method.
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[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Rtch90
0aee9d7036
[Fix] Fix orientation of star glow.
2017-11-25 13:37:57 +00:00
Rtch90
1c3691b15f
[Change] Make background stars a little feistier.
2017-11-25 13:20:35 +00:00
Rtch90
5451cf3be7
[Add] Stars glow right?!
2017-11-25 13:14:10 +00:00
Rtch90
8b8f2606ca
[Add] Ejecta crater flavour. ^.^
2017-11-25 13:03:32 +00:00
Rtch90
849c723d6a
[Fix] Fixed collision bug and some rendering issues with mersenne
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twister bug.
2017-11-25 12:23:17 +00:00
Rtch90
236d683a81
[Add] Rudimentary work on small rocky planetoid rendering.
2017-11-24 23:28:10 +00:00
Rtch90
92590d2136
[Change] Actually set planet sizes (but still 1 size per type).
2017-11-24 22:17:42 +00:00
Rtch90
15b6d9178c
[Add] Make display lists of planets within range. Nice FPS improvment.
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:D
2017-11-24 22:05:54 +00:00
Rtch90
0d79a17c31
[Fix] Forgot to commit a couple of minor fixes.
2017-11-23 23:33:44 +00:00
Rtch90
e5ef17814a
[Fix] Fixed that darn gas giant rendering. "Yeah, that's looks like a
...
planet!"
2017-11-23 22:51:49 +00:00
Rtch90
ccca982b42
[Change] A bunch more planet work.
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[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Rtch90
8638477a2f
[Meh] Files I obviously forgot to save. :/
2017-11-22 23:55:04 +00:00
Rtch90
869c4e6a54
[Add] Some more gas giant rendering work. Now procedurally generated!
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[Add] Some Screenies.
2017-11-22 23:25:26 +00:00
Rtch90
e8d67b6f02
[Change] Clean up the silly lighting direction picking.
2017-11-22 21:55:36 +00:00
Rtch90
fdaea7190d
[Add] Some gas giant work, cleaned up Body somewhat.
2017-11-22 21:46:22 +00:00
Rtch90
8a16f3c0db
[Add?] Some work in progress planet drawing. Nothing to pay attention
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to. :P
2017-11-21 19:28:44 +00:00
Rtch90
1b35d387b9
[Change] Position player in docking bay on undocking. Need to do request
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docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Rtch90
f1debdee31
[Add] ModelBody::SetRotation().
2017-11-19 22:45:44 +00:00
Rtch90
421abb2324
[Fix] Somewhere amongs the changes docking got borked.
2017-11-19 22:19:16 +00:00
Rtch90
cb72a4ccbe
[Change] Renamed rigid body stuff.
2017-11-19 22:01:50 +00:00
Rtch90
d5cd91e02b
[Change] Get the collision geom flags through to the collision
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detection..
2017-11-19 19:50:06 +00:00
Rtch90
b48426d6c4
[Change] Messing around with collisions some more, not really helpful.
2017-11-19 17:43:43 +00:00
Rtch90
7a20ca5876
[Add] Add docking quad to space station model
2017-11-19 15:33:39 +00:00
Rtch90
6404418ce1
[Add] Use new body death code with pre-hyperspace clearout.
2017-11-19 15:01:32 +00:00
Rtch90
6d568a0ecf
[Add] Body death and associated cleanup. Space::KillBody() to kill a
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body.
2017-11-19 14:42:30 +00:00
Rtch90
a7928d0066
[Change] Just messing with a few values. Put some space between the other actors.
2017-11-19 12:37:19 +00:00
Rtch90
754e25f116
[Fix] Fixed CollMesh+Scale. ^.^
2017-11-19 12:28:18 +00:00
Rtch90
196e7345a1
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
2017-11-19 11:41:35 +00:00
Rtch90
15f17e08e5
[Fix] Should probably clear those thrusters upon initilization. :D
2017-11-19 00:13:28 +00:00
Rtch90
3c064b4e5a
[Add] Flag for invisible stuff.
2017-11-19 00:09:17 +00:00
Rtch90
85155c1fcc
[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
2017-11-18 23:59:59 +00:00
Rtch90
2e01d1e982
README edited online with Bitbucket
2017-11-18 21:56:29 +00:00
Rtch90
008c474261
[Fix?] Hey, we are not on github anymore!
2017-11-18 21:55:01 +00:00
Rtch90
ad4f703d85
[Fix] Markdown?!
2017-11-18 21:52:44 +00:00
Rtch90
570bfa893a
[Add] Added dependencies to README
2017-11-18 21:45:42 +00:00
Rtch90
2a5a81dcf3
[Add] Collisions using collision meshes.
2017-11-18 18:18:31 +00:00
Rtch90
dadae15b47
[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
2017-11-17 21:03:49 +00:00
Rtch90
7757997e56
[Fix] Fixed assertion when facing away from target.
2017-11-17 20:59:13 +00:00
Rtch90
aff5111f36
[Add] Added targets to ships.
2017-11-17 20:51:44 +00:00
Rtch90
a3693b52aa
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
2017-11-17 19:37:02 +00:00
Rtch90
03f49891b6
[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
2017-11-16 22:31:22 +00:00
Rtch90
2a029eced4
[Add] Collision mesh generation. Collisions are not so arcady now. :D
2017-11-16 22:27:54 +00:00
Rtch90
ea07725a87
[Change] Some model reorganisation.
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[Add] LOD.
2017-11-15 22:36:25 +00:00
Rtch90
0fa35be152
[Add] There is no denying being dead now with this lovely model.
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[Fix] Fixed a scaling bug.
2017-11-15 16:02:12 +00:00
Rtch90
6c1b4e5dfd
[Fix] Set ship gear flag properly so we don't see the wheels now when the gears are up and flaps closed.
2017-11-14 20:27:40 +00:00
Rtch90
1e48dbafe5
[Add] Wheels up/down transition.
2017-11-14 20:21:06 +00:00