Allanis
|
846cbd5e35
|
[Change] Slightly cleaner implementation of channel pause/resume.
|
2014-05-22 18:31:41 +01:00 |
|
Allanis
|
d4d40f63ff
|
[Change] Disabled the unable to play sound warnings to not scare people
on the last collective missions.
|
2014-05-22 15:02:12 +01:00 |
|
Allanis
|
252f2f87b7
|
[Fix] Avoid possible out of bounds memory access.
|
2014-05-19 19:54:12 +01:00 |
|
Allanis
|
ea6db68433
|
[Add] No longer need Makefile when working in 'trunk', reads from
directories directly.
[Change] Code clean up.
[Add] Documentation.
|
2014-05-18 19:54:36 +01:00 |
|
Allanis
|
44db60f32b
|
[Add] Using the pack cache now, initial loading is a lot faster.
|
2014-04-27 14:31:21 +01:00 |
|
Allanis
|
05398e71d2
|
[Change] Huge changes to Lephisto's data management.
|
2014-04-26 18:53:22 +01:00 |
|
Allanis
|
3e97d1eea7
|
[Fix] Changing volume level actually works now.
|
2014-03-16 20:02:46 +00:00 |
|
Allanis
|
4003fd7c5f
|
[Change] FFUUUUU!! Do *NOT* call MIX_* functions from callbacks,
especially when locked! Jeezus!
|
2014-03-10 20:54:40 +00:00 |
|
Allanis
|
74719f2cbd
|
[Fix] Fixed linked list for sound, was hanging the entire thing..
|
2013-12-31 03:28:20 +00:00 |
|
Allanis
|
9dbf65947a
|
[Change] Tweaked the positional sound a bit.
|
2013-12-25 23:18:31 +00:00 |
|
Allanis
|
fbdb944f88
|
[Dunno] A ton of new systems/planets. Added final mission for starting campaign. Fixed a ton of stuff.
|
2013-12-14 21:30:58 +00:00 |
|
Allanis
|
fc1215e4ad
|
[Fix] Fixed a few sound issues that have been around for some time.
|
2013-12-01 23:42:18 +00:00 |
|
Allanis
|
b831e311e6
|
[Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs.
|
2013-11-23 02:23:13 +00:00 |
|
Allanis
|
566e96505f
|
[Add] Display sound driver on init plox.
|
2013-10-03 01:11:08 +01:00 |
|
Allanis
|
2cade50bc9
|
[Fix] Possible race condition and improved sound_exit correctness.
|
2013-10-03 01:08:38 +01:00 |
|
Allanis
|
5bf8a0b689
|
[Add] Sound should be fully positional now.
|
2013-10-02 01:17:01 +01:00 |
|
Allanis
|
ebdfaad9a7
|
[Add] Improved sound system considerably, not used properly yet.
|
2013-10-01 22:12:39 +01:00 |
|
Allanis
|
70d4987a00
|
[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
|
2013-09-29 21:25:59 +01:00 |
|
Allanis
|
9178376c28
|
[Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
|
2013-09-04 15:19:04 +01:00 |
|
Allanis
|
ffdb20f50b
|
[Add] Fully doxygenized sound.c
|
2013-09-03 15:16:32 +01:00 |
|
Allanis
|
6ea6188711
|
[Change] Increased default volumes a little.
|
2013-08-24 13:10:29 +01:00 |
|
Allanis
|
6087d22a5d
|
[Fix] Wasn't freeing sound properly.
|
2013-08-24 11:55:51 +01:00 |
|
Allanis
|
f96ece85f8
|
[Add] Some verbosity.
|
2013-08-24 08:19:12 +01:00 |
|
Allanis
|
9bb4b6e90e
|
[Add] Primitive positional sound.
|
2013-08-23 20:45:49 +01:00 |
|
Allanis
|
897bc36111
|
[Change] Re-wrote entire sound system with SDL_mixer.
|
2013-08-23 20:18:04 +01:00 |
|
Allanis
|
c8b99cb35f
|
[Change] Increased AL_GAIN somewhat.
|
2013-07-08 22:11:21 +01:00 |
|
Allanis
|
185039ae62
|
[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
|
2013-06-28 16:08:56 +01:00 |
|
Steven Arnow
|
a2bb0df939
|
All C++-comments in src/ should now be C89 comments
|
2013-06-22 22:10:25 +02:00 |
|
Allanis
|
3f269033be
|
[Fix] Segfault when running Lephisto muted.
|
2013-06-21 22:02:21 +01:00 |
|
Allanis
|
16baff189e
|
[Change] Added a few nazi flags, and fixed code up a little.
|
2013-06-11 22:50:04 +01:00 |
|
Allanis
|
8976622b73
|
[Change] Make sounds play fully.
|
2013-06-09 17:09:35 +01:00 |
|
Allanis
|
ebb67fd966
|
[Fix] Forgot to exit alut.
|
2013-06-09 16:21:37 +01:00 |
|
Allanis
|
12eae87db9
|
[Add] Shoot me. But I have added alut as a dep. It loads sounds well. Engine sounds are now playing too.
|
2013-06-09 16:19:54 +01:00 |
|
Allanis
|
8d3d58ffb4
|
[Things] An assortment of fixes, also added afterburner sounds.
|
2013-06-06 21:44:57 +01:00 |
|
Allanis
|
b2eb68d38c
|
[Fix] Typo errors.....
|
2013-06-04 20:28:56 +01:00 |
|
Allanis
|
7f74fbfff4
|
[Fix] Some sound cleanup and fixed potential bugs.
|
2013-06-04 19:43:39 +01:00 |
|
Allanis
|
fb326610f6
|
[Fix] [Phase 4] Clean up sounds a better. Fixed segfaults. Added some more sounds.
|
2013-06-04 16:58:38 +01:00 |
|
Allanis
|
f191a1d824
|
[Fix] [Phase 3] Sound is enabled by default again.
|
2013-06-04 16:40:30 +01:00 |
|
Allanis
|
2ac26a5aed
|
[Fix] [Phase 2] Almost there, Don't use this build, it is unstable.
|
2013-06-04 16:32:15 +01:00 |
|
Allanis
|
6870dd2057
|
[Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.]
|
2013-06-04 16:08:59 +01:00 |
|
Allanis
|
6a7c051851
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
|
Allanis
|
4ea444b9ae
|
[Change] All tabs back to spaces.
|
2013-03-21 00:27:05 +00:00 |
|
Allanis
|
80d78756ad
|
[Add] Primitive special effect system with explosions!!
|
2013-02-26 23:18:40 +00:00 |
|
Allanis
|
d2e952fb88
|
[Change] Just some C correctiveness.
|
2013-02-26 15:47:56 +00:00 |
|
Allanis
|
f9c778358c
|
[Fix] Allow for gameplay even if sound isn't working.
|
2013-02-26 13:54:41 +00:00 |
|
Allanis
|
6a02e903a5
|
[Add] More complete error checking for audio framework [sound].
|
2013-02-24 19:00:15 +00:00 |
|
Allanis
|
34a6be43df
|
[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
|
2013-02-24 15:40:34 +00:00 |
|
Tamir Atias
|
166dcc95f7
|
[Change] Renamed main.* to lephisto.*.
|
2013-02-23 22:38:03 +02:00 |
|
Allanis
|
b165e7b263
|
[Add] Set volume with command line, volume is a little flaky at the min. :s.
|
2013-02-23 19:55:30 +00:00 |
|
Allanis
|
fca4c4e33f
|
[Change] Removed some debugging I didn't mean to commit in.
|
2013-02-23 00:22:07 +00:00 |
|