Allanis
|
e70bfacdcd
|
[Add] Documented weapons. [Fix] Input dialogues.
|
2013-10-20 18:24:03 +01:00 |
|
Allanis
|
d4b945aca7
|
[Add] Documented glColour.
|
2013-10-20 17:43:46 +01:00 |
|
Allanis
|
8fa9b389b1
|
[Add] Documentation for fonts.
|
2013-10-19 23:14:06 +01:00 |
|
Allanis
|
93fd1eef4d
|
[Add] Player can abort hyperspaec jump sequence.
|
2013-10-15 23:38:49 +01:00 |
|
Allanis
|
2fdeecaefa
|
[Fix] NAV computer should always be green when in hyperspace mode.
|
2013-10-15 00:44:21 +01:00 |
|
Allanis
|
a3f791e52f
|
[Change] Tweaked fleet adding a little so it seems more natural.
|
2013-10-15 00:31:55 +01:00 |
|
Allanis
|
8198a2db77
|
[Add] Documentation for lfile.c
|
2013-10-12 18:33:55 +01:00 |
|
Allanis
|
673b83ea6a
|
[Add] More doxygen along with some slight code cleaup.
|
2013-10-11 23:02:39 +01:00 |
|
Allanis
|
833283add0
|
[Add] Documentation for random number generations.
|
2013-10-10 20:34:58 +01:00 |
|
Allanis
|
8feb19e20c
|
[Add] Pilots sort of start as landed.
|
2013-10-09 22:16:28 +01:00 |
|
Allanis
|
c2d4f39a72
|
[Add] Ships now have human readable class strings instead of numbers.
|
2013-10-08 19:34:48 +01:00 |
|
Allanis
|
b748f0f18e
|
[Change] Seperated dialogues from toolkit.
|
2013-10-05 18:38:40 +01:00 |
|
Allanis
|
898b44b29d
|
[Fix] Should compile in non-debug mode again.
|
2013-10-04 17:30:21 +01:00 |
|
Allanis
|
0231017e57
|
[Fix] Some long time snprintf mistakes.
|
2013-10-04 17:03:48 +01:00 |
|
Allanis
|
652d9352ad
|
[Add] Qtcreator project support for the IDE users of the world.
|
2013-10-04 16:34:34 +01:00 |
|
Allanis
|
69b05ae150
|
[Change] No point playing sound for entering hyperspace range when already jumping.
|
2013-10-04 01:36:52 +01:00 |
|
Allanis
|
89fd3509e9
|
[Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies!
|
2013-10-04 01:34:05 +01:00 |
|
Allanis
|
e2b8e738f5
|
[Add] Sanity check to spfx_add()
|
2013-10-04 01:08:53 +01:00 |
|
Allanis
|
4cac5ba5b2
|
[Add] Beam weapons require spfx and proper spfx usage.
|
2013-10-04 01:07:12 +01:00 |
|
Allanis
|
1177685e62
|
[Fix] Beam stops moving if enemy got destroyed.
|
2013-10-04 00:02:33 +01:00 |
|
Allanis
|
4340b8042c
|
[Change] Tweaked beam aggro chance somewhat.
|
2013-10-03 01:17:11 +01:00 |
|
Allanis
|
0ae6b8cecd
|
[Fix] Killed startup warning about missing 'turn' element on non-turret beams.
|
2013-10-03 01:15:08 +01:00 |
|
Allanis
|
566e96505f
|
[Add] Display sound driver on init plox.
|
2013-10-03 01:11:08 +01:00 |
|
Allanis
|
2cade50bc9
|
[Fix] Possible race condition and improved sound_exit correctness.
|
2013-10-03 01:08:38 +01:00 |
|
Allanis
|
62f7986459
|
[Change] Make the start of beam not be so abrupt.
|
2013-10-03 01:01:39 +01:00 |
|
Allanis
|
5bf8a0b689
|
[Add] Sound should be fully positional now.
|
2013-10-02 01:17:01 +01:00 |
|
Allanis
|
cc34292293
|
[Add] Actively ask for doublebuffering.
|
2013-10-01 22:26:51 +01:00 |
|
Allanis
|
ebdfaad9a7
|
[Add] Improved sound system considerably, not used properly yet.
|
2013-10-01 22:12:39 +01:00 |
|
Allanis
|
810e4afb28
|
[Fix] Just a few lame typos.
|
2013-10-01 00:13:03 +01:00 |
|
Allanis
|
6dd9de9835
|
[Fix] Some obscure bugs like not being able to shoot secondary weapons right away.
|
2013-09-30 22:43:33 +01:00 |
|
Allanis
|
090bcb96c8
|
[Add] You can now cancel beams as secondary weapon instead of having to hold shift.
|
2013-09-30 22:34:46 +01:00 |
|
Allanis
|
4d8b462359
|
[Add] First round to bring more control to beam weapons.
|
2013-09-30 22:29:53 +01:00 |
|
Allanis
|
70d4987a00
|
[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
|
2013-09-29 21:25:59 +01:00 |
|
Allanis
|
1a03c08672
|
[Add] Documented joystick.c
|
2013-09-29 01:29:43 +01:00 |
|
Allanis
|
8516b33391
|
[Add] Beam weapons now render properly.
|
2013-09-25 20:45:14 +01:00 |
|
Allanis
|
f2144b1053
|
[Change] Fewer explosions with beam weapons.
|
2013-09-24 23:31:44 +01:00 |
|
Allanis
|
55bb07c560
|
[Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
|
2013-09-24 22:22:41 +01:00 |
|
Allanis
|
5832239b74
|
[Change] Render spfx in reverse order.
|
2013-09-24 21:35:24 +01:00 |
|
Allanis
|
71ab2d863f
|
[Add] Added outfit states and beam hit function. Also added compile option for clang.
|
2013-09-23 22:59:01 +01:00 |
|
Allanis
|
06ea30d96e
|
[Add] Beam weapons now use delay and duration.
|
2013-09-23 21:04:56 +01:00 |
|
Allanis
|
7030d97402
|
[Change] Some cleaning up and more documentation of outfit.*
|
2013-09-23 20:58:55 +01:00 |
|
Allanis
|
f0336e14af
|
[Change] Improved some of the shooting handling.
|
2013-09-23 20:28:12 +01:00 |
|
Allanis
|
81fd657540
|
[Add] Documented board.c
|
2013-09-22 16:24:33 +01:00 |
|
Allanis
|
4674fe7248
|
[Add] Documented faction.c
|
2013-09-22 16:07:44 +01:00 |
|
Allanis
|
2e444ff54b
|
[Change] Split beam/bolt loading logic.
|
2013-09-21 21:30:51 +01:00 |
|
Allanis
|
5557963d1f
|
[Change] Made outfit.h sexier.
|
2013-09-21 21:09:48 +01:00 |
|
Allanis
|
1ad17e0dae
|
[Fix]? F*ck collisions!! I'll fix it tomorrow. kbai.
|
2013-09-20 23:36:28 +01:00 |
|
Allanis
|
b8a4d4fe37
|
[Fix] LineSprite is almost working flawlessly.
|
2013-09-20 23:11:38 +01:00 |
|
Allanis
|
8bf7a67af7
|
[Add] Some more beam support stuff.
|
2013-09-19 22:35:06 +01:00 |
|
Allanis
|
c969041367
|
[Add] Making room for some beam weapons.
|
2013-09-19 22:15:18 +01:00 |
|
Allanis
|
9f8b1be682
|
[Add] Some untested collision detection routines.
|
2013-09-15 22:34:11 +01:00 |
|
Allanis
|
b31fda7ce8
|
[Add] Input dialogues can now be cancelled and return NULL.
|
2013-09-15 21:39:51 +01:00 |
|
Allanis
|
7f10a1e69e
|
[Add] Documented pack.*
|
2013-09-14 22:56:57 +01:00 |
|
Allanis
|
2cb22a8b7a
|
[Change] Some code quality improvements.
|
2013-09-14 01:02:01 +01:00 |
|
Allanis
|
e9985fc8ca
|
[Change] Improved accuracy of collision on explosions.
|
2013-09-12 16:10:36 +01:00 |
|
Allanis
|
b88bba7bdb
|
[Fix] Bug when exiting with rumble effect not cleared.
|
2013-09-12 15:36:01 +01:00 |
|
Allanis
|
687ed47839
|
[Fix] Segfault if not checking for player when displaying small_menu.
|
2013-09-12 15:34:10 +01:00 |
|
Allanis
|
584f56e2a0
|
[Change] Check for GL_ARB_fragment_program instead of GL_ARB_fragment_shader.
|
2013-09-12 15:32:06 +01:00 |
|
Allanis
|
7b77faa53e
|
[Fix] Fixed double free if an invalid faction was loaded.
|
2013-09-11 23:40:59 +01:00 |
|
Allanis
|
ef10443cda
|
[Add] Documented space.h
|
2013-09-10 02:24:14 +01:00 |
|
Allanis
|
b44fb505cd
|
[Add] Documented Pilot.h
|
2013-09-09 01:31:14 +01:00 |
|
Allanis
|
e1a43e2248
|
[Add] Documented ai.h.
|
2013-09-07 19:07:01 +01:00 |
|
Allanis
|
d1df9aeaae
|
[Add] Pilot death explosion sounds.
[Add] More documentation.
|
2013-09-06 19:45:24 +01:00 |
|
Allanis
|
aa58ab2ef1
|
Merge branch 'testing'
|
2013-09-06 16:45:36 +01:00 |
|
Allanis
|
2533439f1b
|
[Add] Audio noise when player enters jump-safe zone.
|
2013-09-06 16:45:01 +01:00 |
|
Allanis
|
a8fe667a34
|
Merge branch 'testing'
|
2013-09-06 16:38:09 +01:00 |
|
Allanis
|
fc3276464a
|
[Add] Targetting sounds implemented.
[Add] More doxygen.
|
2013-09-06 16:37:38 +01:00 |
|
Allanis
|
c7ce52127a
|
Merge branch 'testing'
|
2013-09-05 13:32:51 +01:00 |
|
Allanis
|
eae283417f
|
[Add] Partially documented pilot.c
|
2013-09-05 13:32:30 +01:00 |
|
Allanis
|
1c09245b6c
|
Merge branch 'testing'
|
2013-09-04 15:19:56 +01:00 |
|
Allanis
|
9178376c28
|
[Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
|
2013-09-04 15:19:04 +01:00 |
|
Allanis
|
9faea8acaa
|
[Add] music.c is documented.
|
2013-09-03 19:50:58 +01:00 |
|
Allanis
|
ffdb20f50b
|
[Add] Fully doxygenized sound.c
|
2013-09-03 15:16:32 +01:00 |
|
Allanis
|
d3173f2949
|
[Add] player.c is now partially documented.
|
2013-09-02 17:08:51 +01:00 |
|
Allanis
|
ca4c910ec8
|
[Add] Preliminary doxygen support.
|
2013-08-31 14:19:36 +01:00 |
|
Allanis
|
de91ebd91f
|
[Fix] Bug concerning not being able to shoot seeker weapons.
|
2013-08-30 17:54:02 +01:00 |
|
Allanis
|
e20b45a383
|
[Fix] Resource editor somehow destroyed all the planet techs.
|
2013-08-30 16:47:12 +01:00 |
|
Allanis
|
e4b72c0302
|
[Fix] Planets with 0 tech won't segfault anymore. :/
|
2013-08-30 16:31:59 +01:00 |
|
Allanis
|
b387cf0da7
|
[Add] faction_modPlayerRaw and the misn bindings for it.
|
2013-08-29 15:30:55 +01:00 |
|
Allanis
|
01b3f2f77b
|
[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
|
2013-08-28 15:08:22 +01:00 |
|
Allanis
|
74c0297b02
|
[Add] New Outfit. Also implemented dumb missiles.
|
2013-08-27 20:14:52 +01:00 |
|
Allanis
|
cc437a51e6
|
[Add] Can now handle outfit places without outfits.
|
2013-08-27 14:22:48 +01:00 |
|
Allanis
|
582afbd617
|
[Change] Using atan2 instead of atan.
|
2013-08-26 16:44:00 +01:00 |
|
Allanis
|
014ba77361
|
[Change] Improved the faction colouring a little.
|
2013-08-26 16:41:37 +01:00 |
|
Allanis
|
871a57ecd7
|
[Add] More faction validity checking.
|
2013-08-26 16:38:37 +01:00 |
|
Allanis
|
a9780b6c4d
|
[Fix] Bug that converted a 100% chance mission to 0%..
|
2013-08-26 15:40:28 +01:00 |
|
Allanis
|
569c77ab80
|
[Fix] Bug where hooks would not get removed properly.
|
2013-08-26 15:37:21 +01:00 |
|
Allanis
|
68a82bd3c9
|
[Fix] Mission emp_collective00.lua is working again.
|
2013-08-26 15:23:27 +01:00 |
|
Allanis
|
4fa786ce21
|
[Fix] space.getSystem().
|
2013-08-26 14:56:28 +01:00 |
|
Allanis
|
800ac52895
|
[Add] Can now save/load planet/system data.
|
2013-08-26 13:43:53 +01:00 |
|
Allanis
|
ff172951e1
|
[Add] Display compiled and linked SDL versions.
|
2013-08-25 22:47:46 +01:00 |
|
Allanis
|
7ebeadc73c
|
[Change] Stage two of the lua API conversion, needs some heavy testing.
|
2013-08-25 19:34:27 +01:00 |
|
Allanis
|
2c5d3433b5
|
[Change] Stage one of updating lua API to use metatables.
|
2013-08-25 16:20:41 +01:00 |
|
Allanis
|
018c3cd39d
|
[Change] Tweaked rumble a bit more.
|
2013-08-24 13:16:03 +01:00 |
|
Allanis
|
6ea6188711
|
[Change] Increased default volumes a little.
|
2013-08-24 13:10:29 +01:00 |
|
Allanis
|
6087d22a5d
|
[Fix] Wasn't freeing sound properly.
|
2013-08-24 11:55:51 +01:00 |
|
Allanis
|
e3ddc663bf
|
[Add] planet_getClass. Lots more music.
|
2013-08-24 11:32:13 +01:00 |
|
Allanis
|
f96ece85f8
|
[Add] Some verbosity.
|
2013-08-24 08:19:12 +01:00 |
|
Allanis
|
9bb4b6e90e
|
[Add] Primitive positional sound.
|
2013-08-23 20:45:49 +01:00 |
|
Allanis
|
5e1ac24f68
|
[Fix] Error when loading a player after another with sound.
|
2013-08-23 20:25:30 +01:00 |
|
Allanis
|
897bc36111
|
[Change] Re-wrote entire sound system with SDL_mixer.
|
2013-08-23 20:18:04 +01:00 |
|
Allanis
|
ae1cc7c494
|
[Add] Make assert(0) on WARN optional with DEBUG_PARANOID.
|
2013-08-22 18:31:28 +01:00 |
|
Allanis
|
5ddb5fff94
|
[Fix] Bug introduced by assert in WARN/ERR change.
|
2013-08-22 18:22:18 +01:00 |
|
Allanis
|
95c9cef39c
|
[Add] New ships/fleets
|
2013-08-21 21:11:47 +01:00 |
|
Allanis
|
64e9e2e674
|
[Change] Some default key bindings to avoid problems with some SDL versions.
|
2013-08-19 23:32:26 +01:00 |
|
Allanis
|
a234593091
|
[Change] WARN and ERR now generate asserts in debug mode.
|
2013-08-19 23:27:47 +01:00 |
|
Allanis
|
a4d1ed9f6d
|
[Change] Weakened the rumble effect.
|
2013-08-17 15:40:49 +01:00 |
|
Allanis
|
ce15505f7e
|
[Change] Added punctuation to player_message()s
|
2013-08-17 15:37:05 +01:00 |
|
Allanis
|
a60c84465f
|
[Change] Now using normal distibution for accuracy for weapons (clamped).
|
2013-08-16 13:45:42 +01:00 |
|
Allanis
|
f3ce7cfb34
|
[Fix] Faction comparison should be >0 not != 0.
|
2013-08-15 16:17:26 +01:00 |
|
Allanis
|
17b4e1d44b
|
[Change] Swapped DEBUG's out for WARN's, it makes more sense..
|
2013-08-15 16:15:03 +01:00 |
|
Allanis
|
aade673567
|
[Fix] Segfault when popping a task without a next task.
|
2013-08-15 13:36:25 +01:00 |
|
Allanis
|
aafeaa43cd
|
[Fix] No longer seg fault if can't find a known system in a save file.
|
2013-08-15 13:26:07 +01:00 |
|
Allanis
|
719bb753a2
|
[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
|
2013-08-14 16:48:32 +01:00 |
|
Allanis
|
d4fe47f184
|
[Fix] ai.brake.
|
2013-08-14 10:50:50 +01:00 |
|
Allanis
|
0277fcc750
|
[Fix] Turrets causing seg fault when there is no target.
|
2013-08-12 09:39:10 +01:00 |
|
Allanis
|
284823ce25
|
[Add] Minor sanity checks.
|
2013-08-12 09:26:59 +01:00 |
|
Allanis
|
520ce4a9d6
|
[Change] Moved commodity text a little lower.
|
2013-08-11 18:40:52 +01:00 |
|
Allanis
|
35969bab38
|
[Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
|
2013-08-10 20:23:06 +01:00 |
|
Allanis
|
b9c1f021b2
|
[Change] ai.exists() is more lenient with bad parameters. ;)
|
2013-08-10 18:04:39 +01:00 |
|
Allanis
|
51db82aa25
|
[Add] Some error checking in nebulae subsystem to avoid infinite loop.
|
2013-08-10 17:36:08 +01:00 |
|
Allanis
|
430fe0bb1f
|
[Change] Thrust is per ton, makes more sense.
|
2013-08-10 17:11:49 +01:00 |
|
Allanis
|
e10841653d
|
[Fix] Improved sanity on some AI functions.
|
2013-08-10 16:11:54 +01:00 |
|
Allanis
|
562ba56aab
|
[Change] ai.exists() should return false if pilot is dead.
|
2013-08-10 12:42:23 +01:00 |
|
Allanis
|
4e7f7c73e5
|
[Remove] Forgot to take out debug message.
|
2013-08-10 12:33:28 +01:00 |
|
Allanis
|
cd1565a6d5
|
[Change] Tweaked faction hits to be more useful.
|
2013-08-10 12:32:06 +01:00 |
|
Allanis
|
03972e305a
|
[Fix] Map fix for multiple faction bug.
|
2013-08-10 12:23:06 +01:00 |
|
Allanis
|
515c951078
|
[Change] It should be easiar to lose a faction than it is to gain it.
|
2013-08-10 12:21:15 +01:00 |
|
Allanis
|
79411d240e
|
[Change] Unified colouring schemes.
|
2013-08-09 20:45:17 +01:00 |
|
Allanis
|
47f132a467
|
[Change] Made rating/faction gain not linear.
|
2013-08-09 20:19:47 +01:00 |
|
Allanis
|
c58223606b
|
[Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
|
2013-08-09 18:11:43 +01:00 |
|
Allanis
|
c792e75240
|
[Change] Make map check if faction is -1.
|
2013-08-09 16:37:40 +01:00 |
|
Allanis
|
dc9332dc08
|
[Change] Made RNG() more robust.
|
2013-08-09 16:35:31 +01:00 |
|
Allanis
|
95d8eff1c5
|
[Add] Messages now fade away all sexy like.
|
2013-08-09 16:24:48 +01:00 |
|
Allanis
|
4d53076677
|
[Add] Uninhabited planets now show up as so on the radar.
|
2013-08-09 16:14:49 +01:00 |
|
Allanis
|
aa8408022d
|
[Fix] Clear player lockons when running space_init().
|
2013-08-09 13:49:11 +01:00 |
|
Allanis
|
6e0c3cd2d0
|
[Add] New outfit: Military specific jammers.
|
2013-08-08 21:45:31 +01:00 |
|
Allanis
|
ea484174e0
|
[Fix] Missile resist should not be 100 times stronger. :/
|
2013-08-08 18:37:43 +01:00 |
|
Allanis
|
115fa94cb8
|
[Add] Missiles can resist jamming.
|
2013-08-08 18:31:06 +01:00 |
|
Allanis
|
21ca77d439
|
[Change] Updated TODO.
|
2013-08-08 16:35:45 +01:00 |
|
Allanis
|
da83f105e0
|
[Add] Jammers are now implemented fully.
|
2013-08-08 16:31:08 +01:00 |
|
Allanis
|
fe1ab6ea0f
|
[Add] Forgot to change energy units of jammer.
|
2013-08-07 21:07:57 +01:00 |
|
Allanis
|
0db99107e0
|
[Add] Jammers now loaded (not used yet).
|
2013-08-07 20:16:45 +01:00 |
|
Allanis
|
9bd191ddfe
|
[Fix] Prevent menu_small from opening when dead.
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2013-08-07 14:43:09 +01:00 |
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Allanis
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790bd9b472
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[Change] Tweaked faction hits from combat a bit.
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2013-08-07 14:30:03 +01:00 |
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Allanis
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30aaa7852d
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[Fix] You can no longer buy extra outfits.
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2013-08-07 14:26:45 +01:00 |
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Allanis
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48353d7c79
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[Fix] Missiles are working quite nicely now.
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2013-08-07 14:20:02 +01:00 |
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Allanis
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6dbfe22d90
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[Change] Missiles now hack the physics subsystem, Needs fixing.
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2013-08-07 13:30:55 +01:00 |
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Allanis
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0bcc2c3135
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[Add] vect_reflect() - Mirror a vector off another.
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2013-08-07 12:14:47 +01:00 |
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Allanis
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4dbc934722
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[Add] Another define: FABS.
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2013-08-07 12:10:11 +01:00 |
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