Commit Graph

57 Commits

Author SHA1 Message Date
Allanis
76e6ddd90b [Fix] Fixed bug with sound volumes. 2014-11-15 19:00:14 +00:00
Allanis
846cbd5e35 [Change] Slightly cleaner implementation of channel pause/resume. 2014-05-22 18:31:41 +01:00
Allanis
d4d40f63ff [Change] Disabled the unable to play sound warnings to not scare people
on the last collective missions.
2014-05-22 15:02:12 +01:00
Allanis
252f2f87b7 [Fix] Avoid possible out of bounds memory access. 2014-05-19 19:54:12 +01:00
Allanis
ea6db68433 [Add] No longer need Makefile when working in 'trunk', reads from
directories directly.
[Change] Code clean up.
[Add] Documentation.
2014-05-18 19:54:36 +01:00
Allanis
44db60f32b [Add] Using the pack cache now, initial loading is a lot faster. 2014-04-27 14:31:21 +01:00
Allanis
05398e71d2 [Change] Huge changes to Lephisto's data management. 2014-04-26 18:53:22 +01:00
Allanis
3e97d1eea7 [Fix] Changing volume level actually works now. 2014-03-16 20:02:46 +00:00
Allanis
4003fd7c5f [Change] FFUUUUU!! Do *NOT* call MIX_* functions from callbacks,
especially when locked! Jeezus!
2014-03-10 20:54:40 +00:00
Allanis
74719f2cbd [Fix] Fixed linked list for sound, was hanging the entire thing.. 2013-12-31 03:28:20 +00:00
Allanis
9dbf65947a [Change] Tweaked the positional sound a bit. 2013-12-25 23:18:31 +00:00
Allanis
fbdb944f88 [Dunno] A ton of new systems/planets. Added final mission for starting campaign. Fixed a ton of stuff. 2013-12-14 21:30:58 +00:00
Allanis
fc1215e4ad [Fix] Fixed a few sound issues that have been around for some time. 2013-12-01 23:42:18 +00:00
Allanis
b831e311e6 [Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs. 2013-11-23 02:23:13 +00:00
Allanis
566e96505f [Add] Display sound driver on init plox. 2013-10-03 01:11:08 +01:00
Allanis
2cade50bc9 [Fix] Possible race condition and improved sound_exit correctness. 2013-10-03 01:08:38 +01:00
Allanis
5bf8a0b689 [Add] Sound should be fully positional now. 2013-10-02 01:17:01 +01:00
Allanis
ebdfaad9a7 [Add] Improved sound system considerably, not used properly yet. 2013-10-01 22:12:39 +01:00
Allanis
70d4987a00 [Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh. 2013-09-29 21:25:59 +01:00
Allanis
9178376c28 [Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
2013-09-04 15:19:04 +01:00
Allanis
ffdb20f50b [Add] Fully doxygenized sound.c 2013-09-03 15:16:32 +01:00
Allanis
6ea6188711 [Change] Increased default volumes a little. 2013-08-24 13:10:29 +01:00
Allanis
6087d22a5d [Fix] Wasn't freeing sound properly. 2013-08-24 11:55:51 +01:00
Allanis
f96ece85f8 [Add] Some verbosity. 2013-08-24 08:19:12 +01:00
Allanis
9bb4b6e90e [Add] Primitive positional sound. 2013-08-23 20:45:49 +01:00
Allanis
897bc36111 [Change] Re-wrote entire sound system with SDL_mixer. 2013-08-23 20:18:04 +01:00
Allanis
c8b99cb35f [Change] Increased AL_GAIN somewhat. 2013-07-08 22:11:21 +01:00
Allanis
185039ae62 [Change] Cleaned up some variable/function names, also added -Wshadow CFLAG. 2013-06-28 16:08:56 +01:00
Steven Arnow
a2bb0df939 All C++-comments in src/ should now be C89 comments 2013-06-22 22:10:25 +02:00
Allanis
3f269033be [Fix] Segfault when running Lephisto muted. 2013-06-21 22:02:21 +01:00
Allanis
16baff189e [Change] Added a few nazi flags, and fixed code up a little. 2013-06-11 22:50:04 +01:00
Allanis
8976622b73 [Change] Make sounds play fully. 2013-06-09 17:09:35 +01:00
Allanis
ebb67fd966 [Fix] Forgot to exit alut. 2013-06-09 16:21:37 +01:00
Allanis
12eae87db9 [Add] Shoot me. But I have added alut as a dep. It loads sounds well. Engine sounds are now playing too. 2013-06-09 16:19:54 +01:00
Allanis
8d3d58ffb4 [Things] An assortment of fixes, also added afterburner sounds. 2013-06-06 21:44:57 +01:00
Allanis
b2eb68d38c [Fix] Typo errors..... 2013-06-04 20:28:56 +01:00
Allanis
7f74fbfff4 [Fix] Some sound cleanup and fixed potential bugs. 2013-06-04 19:43:39 +01:00
Allanis
fb326610f6 [Fix] [Phase 4] Clean up sounds a better. Fixed segfaults. Added some more sounds. 2013-06-04 16:58:38 +01:00
Allanis
f191a1d824 [Fix] [Phase 3] Sound is enabled by default again. 2013-06-04 16:40:30 +01:00
Allanis
2ac26a5aed [Fix] [Phase 2] Almost there, Don't use this build, it is unstable. 2013-06-04 16:32:15 +01:00
Allanis
6870dd2057 [Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.] 2013-06-04 16:08:59 +01:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
80d78756ad [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
f9c778358c [Fix] Allow for gameplay even if sound isn't working. 2013-02-26 13:54:41 +00:00
Allanis
6a02e903a5 [Add] More complete error checking for audio framework [sound]. 2013-02-24 19:00:15 +00:00
Allanis
34a6be43df [Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
2013-02-24 15:40:34 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
b165e7b263 [Add] Set volume with command line, volume is a little flaky at the min. :s. 2013-02-23 19:55:30 +00:00