Commit Graph

14 Commits

Author SHA1 Message Date
Rtch90
6b4b76f3b2 [Remove] Some bits of ODE collision detection from ModelBody.
[Add] Some Accessor/Mutator's for rotations/position in geoms and
Dynamic bodies.
2018-04-06 22:38:48 +01:00
Allanis
94a979d850 [Add] Use new collider in Lephisto. It's incomplete and slow due to a
lack of object instance space accel
2018-02-22 21:10:45 +00:00
Allanis
6f17d5788b [Add] More save/load game work. Incomplete, needs ship equipment etc.. 2018-02-03 17:09:20 +00:00
Allanis
6eaf5524a9 [Add] A lot of preliminary work on game saves. 2018-01-30 20:12:30 +00:00
Allanis
5afece9c00 [Fix] Position ships correctly when sat on ground so they don't sink in. 2018-01-21 14:00:00 +00:00
Allanis
bed1c183c7 [Add] Landing on ground based stations. Uses the same geom flag 1 thing
to indicate docking surface, but they are visible surfaces in this case.
2018-01-21 00:12:28 +00:00
Allanis
a66869c16f [Change] More rotating frame work. Looks pretty nice now.. 2018-01-07 14:59:56 +00:00
Allanis
5f51ee9cb1 [Add] Initial work on rotating frames. Woop, our sun moves now. 2017-12-26 17:24:03 +00:00
Allanis
57a9d1d91f [Add] Body: GetRadius method.
[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Allanis
4f4996d44b [Meh] Files I obviously forgot to save. :/ 2017-11-22 23:55:04 +00:00
Allanis
8e5a9fd008 [Change] Position player in docking bay on undocking. Need to do request
docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Allanis
df060177d9 [Add] ModelBody::SetRotation(). 2017-11-19 22:45:44 +00:00
Allanis
14ee542723 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Allanis
8ff436c193 [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00