Allanis
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c8fe8e8eb8
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[Fix?] Continue in switch case doesn't behave as I thought it did.....
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2013-11-26 15:49:34 +00:00 |
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Allanis
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29f58fe1e4
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[Fix?] FFS! Trying to delete a weapon that doesn't even exist!
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2013-11-26 15:43:28 +00:00 |
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Allanis
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3fc6514861
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[Fix] Bug in weapon system timers.
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2013-11-26 15:36:27 +00:00 |
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Allanis
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01243e12e3
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[Add] Lua logic for traders.
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2013-11-26 15:07:41 +00:00 |
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Allanis
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6c4983120d
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[Fix] Segfault when having active missions.
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2013-11-25 15:51:24 +00:00 |
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Allanis
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05b1d19e55
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[Add] Added explosions, only being used on deaths right now.
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2013-11-24 21:56:40 +00:00 |
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Allanis
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4e054e3cf4
|
Merge branch 'master' of github.com:Allanis/Lephisto
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2013-11-23 22:44:02 +00:00 |
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Allanis
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b172453841
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[Fix] Slight bug with loading mission variables.
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2013-11-23 22:43:31 +00:00 |
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Allanis
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f626ac2ac6
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[Fix] 32 bit compiler warnings.
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2013-11-23 14:18:01 +00:00 |
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Allanis
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b831e311e6
|
[Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs.
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2013-11-23 02:23:13 +00:00 |
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Allanis
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e5d50254d2
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[Add] Spit out warning if SDL major/minor versions differ.
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2013-11-23 01:50:30 +00:00 |
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Allanis
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7dcb5f738c
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[Remove] Duplicated outfit image removed.
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2013-11-23 01:25:03 +00:00 |
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Allanis
|
4eca6815bc
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[Add] Cute feature, game doesn't pause with death menu.
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2013-11-21 12:55:04 +00:00 |
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Allanis
|
1edbf5b944
|
[Add] Pilot:setFaction() added to Lua API.
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2013-11-20 23:07:42 +00:00 |
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Allanis
|
4038b56ac6
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[Change] misn.timerStart() now uses milliseconds.
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2013-11-20 22:57:51 +00:00 |
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Allanis
|
0c238662c2
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[Add] player.getPilot() to Lua API.
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2013-11-20 20:56:38 +00:00 |
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Allanis
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47a8efa9ee
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[Add] Pilot:alive() and Pilot:broadcast() to Lua API.
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2013-11-19 21:51:04 +00:00 |
|
Allanis
|
7bbad458e0
|
[Add] Simple ai for mission pilots that need to escort the player.
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2013-11-19 21:33:15 +00:00 |
|
Allanis
|
7344f88916
|
[Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub).
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2013-11-19 21:26:57 +00:00 |
|
Allanis
|
67cd35faa5
|
[Add] Function to get the player, for usage in mission stuff.
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2013-11-19 21:24:19 +00:00 |
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Allanis
|
76bea0092c
|
[Add] Created an 'idle' task to run when idle for easy to change idle behaviours.
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2013-11-19 00:27:09 +00:00 |
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Allanis
|
4af334e5e4
|
[Fix] Mission timers should save and load properly now.
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2013-11-18 23:30:16 +00:00 |
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Allanis
|
6ad8d75d2d
|
[Add] Mission timers added.
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2013-11-17 14:58:33 +00:00 |
|
Allanis
|
1becd0d68a
|
[Change] When creating a new pilot with pilot.add(), pretend to enter from hyperspace if we have a large distance from planet.
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2013-11-17 14:28:03 +00:00 |
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Allanis
|
87771ab892
|
[Fix] Pilot boarding hooks fixed.
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2013-11-17 05:56:36 +00:00 |
|
Allanis
|
5d17f0e31d
|
[Add] Added Planet:pos() and Vec2:dist() plus much more.
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2013-11-17 02:55:03 +00:00 |
|
Allanis
|
ef19939647
|
[Add] Pilots can now have up to four hooks at any given time.
|
2013-11-16 20:13:31 +00:00 |
|
Allanis
|
2489949d30
|
[Fix] Clear velocity when doing Pilot:warp()
|
2013-11-16 19:10:32 +00:00 |
|
Allanis
|
d2067f9274
|
[Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file.
|
2013-11-16 05:20:55 +00:00 |
|
Allanis
|
2f0d0384c1
|
[Add] pilot.clear() and pilot.togglespawn() to Lua API.
|
2013-11-14 18:48:04 +00:00 |
|
Allanis
|
c5cab45910
|
[Add] First 2D vector support for lua.
|
2013-11-14 05:01:25 +00:00 |
|
Allanis
|
49c1bd5b4e
|
[Change] Removed dependancy of the spawn_timer on SDL_GetTicks().
|
2013-11-13 02:42:23 +00:00 |
|
Allanis
|
a42c21da4e
|
[Add] Pilot "jump" hook.
|
2013-11-12 00:42:31 +00:00 |
|
Allanis
|
338a41a8e4
|
[Fix] Fixed broken mission due to AI changes.
|
2013-11-10 15:35:54 +00:00 |
|
Allanis
|
5a87b2da77
|
[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
|
2013-11-10 05:03:59 +00:00 |
|
Allanis
|
db18dd0516
|
[Change] Unified attack thinking in ai scripts.
|
2013-11-10 01:41:50 +00:00 |
|
Allanis
|
c7d85fe6e2
|
[Change] Improved collective ai.
|
2013-11-10 00:09:05 +00:00 |
|
Allanis
|
56d10e603b
|
[Add] attack_closestenemy to basic.lua. Pushed the land function into basic.lua.
|
2013-11-09 23:57:03 +00:00 |
|
Allanis
|
0d569ecc54
|
[Add] Improved ai.secondary to actually take ammo into account.
|
2013-11-09 05:49:03 +00:00 |
|
Allanis
|
9c2e35c472
|
[Add] pilot_getAmmo.
|
2013-11-09 00:23:57 +00:00 |
|
Allanis
|
e829e71347
|
[Change] Made ship_classFromString non-static.
|
2013-11-09 00:18:41 +00:00 |
|
Allanis
|
29ba80afba
|
[Change] control_rate is now defined as a float.
|
2013-11-09 00:02:06 +00:00 |
|
Allanis
|
7bf8d63e00
|
[Add] Commodity land mission checks.
|
2013-11-07 23:10:01 +00:00 |
|
Allanis
|
85d084063a
|
[Add] Faction logo graphics.
|
2013-11-06 22:20:37 +00:00 |
|
Allanis
|
4b64b1c185
|
[Add] Allow for faction logo's to be displayed.
|
2013-11-05 23:50:09 +00:00 |
|
Allanis
|
946dafdf55
|
[Change] <resedit> Made description window bigger.
|
2013-11-04 23:26:54 +00:00 |
|
Allanis
|
3f3a51af32
|
[Add] Graphics for trader planet.
|
2013-11-03 21:29:19 +00:00 |
|
Allanis
|
4b5f11ae28
|
[Add] Documented specail effects.
|
2013-11-01 19:27:18 +00:00 |
|
Allanis
|
8309f473b1
|
[Add] Sol and many other nebulae systems.
|
2013-10-31 19:41:07 +00:00 |
|
Allanis
|
9c9a7e07ca
|
[Fix] Remove the outfit when you run out of ammo.
|
2013-10-30 21:50:44 +00:00 |
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