Allanis
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5d17f0e31d
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[Add] Added Planet:pos() and Vec2:dist() plus much more.
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2013-11-17 02:55:03 +00:00 |
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Allanis
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49c1bd5b4e
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[Change] Removed dependancy of the spawn_timer on SDL_GetTicks().
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2013-11-13 02:42:23 +00:00 |
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Allanis
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a3f791e52f
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[Change] Tweaked fleet adding a little so it seems more natural.
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2013-10-15 00:31:55 +01:00 |
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Allanis
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673b83ea6a
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
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Allanis
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8feb19e20c
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[Add] Pilots sort of start as landed.
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2013-10-09 22:16:28 +01:00 |
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Allanis
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0231017e57
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[Fix] Some long time snprintf mistakes.
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2013-10-04 17:03:48 +01:00 |
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Allanis
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014ba77361
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[Change] Improved the faction colouring a little.
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2013-08-26 16:41:37 +01:00 |
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Allanis
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e3ddc663bf
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[Add] planet_getClass. Lots more music.
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2013-08-24 11:32:13 +01:00 |
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Allanis
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ce15505f7e
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[Change] Added punctuation to player_message()s
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2013-08-17 15:37:05 +01:00 |
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Allanis
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aafeaa43cd
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[Fix] No longer seg fault if can't find a known system in a save file.
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2013-08-15 13:26:07 +01:00 |
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Allanis
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35969bab38
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[Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
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2013-08-10 20:23:06 +01:00 |
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Allanis
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79411d240e
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[Change] Unified colouring schemes.
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2013-08-09 20:45:17 +01:00 |
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Allanis
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4d53076677
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[Add] Uninhabited planets now show up as so on the radar.
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2013-08-09 16:14:49 +01:00 |
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Allanis
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b4e325a9fe
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[Change] Removed alliance deal, now each faction states it's own allies/enemies.
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2013-07-25 17:23:05 +01:00 |
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Allanis
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352083a0ce
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[Fix] Forgot to change free.
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2013-07-23 12:52:15 +01:00 |
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Allanis
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11e5607477
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[Change] Load gfx_exterior for planets only on demand.
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2013-07-23 12:49:50 +01:00 |
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Allanis
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497081b3ed
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[Change] Split player rendering properly into GUI and player.
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2013-07-22 17:21:28 +01:00 |
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Allanis
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092b48651d
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
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Allanis
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e066250c1f
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[Change] Improved nebulae system.
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2013-07-21 15:58:58 +01:00 |
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Allanis
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df8af779ee
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[Add] Star system can now set nebuale density and volatility.
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2013-07-21 13:33:43 +01:00 |
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Allanis
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6e3417907f
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[Fix] Segfault with creating new pilot.
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2013-07-21 11:25:20 +01:00 |
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Allanis
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42a57d09e9
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[Add] space_renderOverlay().
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2013-07-21 11:13:53 +01:00 |
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Allanis
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862ef7759b
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[Change] Split the star rendering to be able to switch to nebulae soon.
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2013-07-20 19:17:10 +01:00 |
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Allanis
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185039ae62
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[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
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2013-06-28 16:08:56 +01:00 |
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Allanis
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692fb388df
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[Add] Missions can now mark systems. [Fix] Seg fault when switching pilots.
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2013-06-26 00:28:16 +01:00 |
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Allanis
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5760978e56
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[Change] Moved A* jump pathfinding from space.c to map.c.
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2013-06-25 21:07:54 +01:00 |
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Allanis
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700e47cd57
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[Add] Use flags now for systems to allow missions to mark them.
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2013-06-24 21:48:57 +01:00 |
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Allanis
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6c3d96ba51
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[Add] Pathfinding avoids unknown systems.
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2013-06-23 20:42:33 +01:00 |
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Allanis
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10a4791d81
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[Add] Magor: You don't already know all the star system location. Go explore.
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2013-06-23 19:22:07 +01:00 |
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Allanis
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53f1da128c
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[Change] Make ships appear to enter from hyperspace, I'm not completely satisfied yet.
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2013-06-22 22:01:19 +01:00 |
|
Steven Arnow
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a2bb0df939
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
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Allanis
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d195480622
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[Change] Formalized space station types.
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2013-06-22 19:21:51 +01:00 |
|
Steven Arnow
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efa8b80eb9
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Added NULL-pointer check for testing purposes
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2013-06-22 18:51:14 +02:00 |
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Allanis
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03ca0bf5d2
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[Add] Adding a ton more systems, optimised graphics etc.
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2013-06-22 17:19:13 +01:00 |
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Allanis
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47cf24d254
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[Fix] A* bugs where because of a typo. Changed to Djikstra now though.
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2013-06-16 16:24:39 +01:00 |
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Allanis
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bc0ebf678e
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[Fix] Pathfinding doesn't seg fault anymore?
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2013-06-16 16:05:04 +01:00 |
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Allanis
|
16baff189e
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[Change] Added a few nazi flags, and fixed code up a little.
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2013-06-11 22:50:04 +01:00 |
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Allanis
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00730b50a7
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[Clean] gl_screen.[wh] = SCREEN_[WH] in most places.
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2013-06-02 14:43:24 +01:00 |
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Allanis
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848a5e120d
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[Fix] Added PLAYER_CREATING flag to fix all creation/death issues propperly.
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2013-06-01 18:39:37 +01:00 |
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Allanis
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d4e46a6210
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[Clean] WTF is this?!
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2013-05-25 18:01:25 +01:00 |
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Allanis
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5060e9b7ba
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[Change] Just a few bits of cleanup.
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2013-05-23 20:13:41 +01:00 |
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Allanis
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960017f2f9
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[Add] Fuel is now used ingame.
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2013-05-16 19:25:56 +01:00 |
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Allanis
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5f2f57f6ee
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[Change] Some more minor cleanup that noone cares about.
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2013-05-16 15:59:46 +01:00 |
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Allanis
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856ea04d8d
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[Add] Prompt before overwriting pilot's save.
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2013-05-16 15:18:12 +01:00 |
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Allanis
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1f5c05ac77
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[Change] It's about time I optimised space_render.
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2013-05-15 22:36:10 +01:00 |
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Allanis
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a741250073
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[Add] You can kinda load games, still need to fix some issues.
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2013-05-11 20:59:12 +01:00 |
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Allanis
|
c769e71c72
|
[Fixing] Y NO WERK!?
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2013-05-05 21:07:07 +01:00 |
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Allanis
|
b1ce5c83c6
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[Add] You can now visually see the A* system paths now in map.
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2013-04-24 18:42:02 +01:00 |
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Allanis
|
57837e637a
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[Fix] Probably not the best fix for a mem leak, but eh.
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2013-04-24 18:11:06 +01:00 |
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Allanis
|
472579aa2a
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[Add] A* algorithm to get paths between systems.
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2013-04-23 22:57:46 +01:00 |
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