Rtch90
|
f1debdee31
|
[Add] ModelBody::SetRotation().
|
2017-11-19 22:45:44 +00:00 |
|
Allanis
|
14ee542723
|
[Fix] Somewhere amongs the changes docking got borked.
|
2017-11-19 22:19:16 +00:00 |
|
Rtch90
|
421abb2324
|
[Fix] Somewhere amongs the changes docking got borked.
|
2017-11-19 22:19:16 +00:00 |
|
Allanis
|
8ff436c193
|
[Change] Renamed rigid body stuff.
|
2017-11-19 22:01:50 +00:00 |
|
Rtch90
|
cb72a4ccbe
|
[Change] Renamed rigid body stuff.
|
2017-11-19 22:01:50 +00:00 |
|
Allanis
|
40f38a0f58
|
[Change] Get the collision geom flags through to the collision
detection..
|
2017-11-19 19:50:06 +00:00 |
|
Rtch90
|
d5cd91e02b
|
[Change] Get the collision geom flags through to the collision
detection..
|
2017-11-19 19:50:06 +00:00 |
|
Allanis
|
08265741a7
|
[Change] Messing around with collisions some more, not really helpful.
|
2017-11-19 17:43:43 +00:00 |
|
Rtch90
|
b48426d6c4
|
[Change] Messing around with collisions some more, not really helpful.
|
2017-11-19 17:43:43 +00:00 |
|
Allanis
|
673115422d
|
[Add] Add docking quad to space station model
|
2017-11-19 15:33:39 +00:00 |
|
Rtch90
|
7a20ca5876
|
[Add] Add docking quad to space station model
|
2017-11-19 15:33:39 +00:00 |
|
Allanis
|
54a6c3c07f
|
[Add] Use new body death code with pre-hyperspace clearout.
|
2017-11-19 15:01:32 +00:00 |
|
Rtch90
|
6404418ce1
|
[Add] Use new body death code with pre-hyperspace clearout.
|
2017-11-19 15:01:32 +00:00 |
|
Allanis
|
84530e9771
|
[Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
|
2017-11-19 14:42:30 +00:00 |
|
Rtch90
|
6d568a0ecf
|
[Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
|
2017-11-19 14:42:30 +00:00 |
|
Allanis
|
4595e1f643
|
[Change] Just messing with a few values. Put some space between the other actors.
|
2017-11-19 12:37:19 +00:00 |
|
Rtch90
|
a7928d0066
|
[Change] Just messing with a few values. Put some space between the other actors.
|
2017-11-19 12:37:19 +00:00 |
|
Allanis
|
f4fe4aafbd
|
[Fix] Fixed CollMesh+Scale. ^.^
|
2017-11-19 12:28:18 +00:00 |
|
Rtch90
|
754e25f116
|
[Fix] Fixed CollMesh+Scale. ^.^
|
2017-11-19 12:28:18 +00:00 |
|
Allanis
|
9004c7b731
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
Rtch90
|
196e7345a1
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
Allanis
|
411e82b6ef
|
[Fix] Should probably clear those thrusters upon initilization. :D
|
2017-11-19 00:13:28 +00:00 |
|
Rtch90
|
15f17e08e5
|
[Fix] Should probably clear those thrusters upon initilization. :D
|
2017-11-19 00:13:28 +00:00 |
|
Allanis
|
7bd0b17cb7
|
[Add] Flag for invisible stuff.
|
2017-11-19 00:09:17 +00:00 |
|
Rtch90
|
3c064b4e5a
|
[Add] Flag for invisible stuff.
|
2017-11-19 00:09:17 +00:00 |
|
Allanis
|
f043889fe9
|
[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
|
2017-11-18 23:59:59 +00:00 |
|
Rtch90
|
85155c1fcc
|
[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
|
2017-11-18 23:59:59 +00:00 |
|
Allanis
|
614e8668d4
|
README edited online with Bitbucket
|
2017-11-18 21:56:29 +00:00 |
|
Rtch90
|
2e01d1e982
|
README edited online with Bitbucket
|
2017-11-18 21:56:29 +00:00 |
|
Allanis
|
2f0edee320
|
[Fix?] Hey, we are not on github anymore!
|
2017-11-18 21:55:01 +00:00 |
|
Rtch90
|
008c474261
|
[Fix?] Hey, we are not on github anymore!
|
2017-11-18 21:55:01 +00:00 |
|
Allanis
|
a40d8db1dd
|
[Fix] Markdown?!
|
2017-11-18 21:52:44 +00:00 |
|
Rtch90
|
ad4f703d85
|
[Fix] Markdown?!
|
2017-11-18 21:52:44 +00:00 |
|
Allanis
|
789ba486b0
|
[Add] Added dependencies to README
|
2017-11-18 21:45:42 +00:00 |
|
Rtch90
|
570bfa893a
|
[Add] Added dependencies to README
|
2017-11-18 21:45:42 +00:00 |
|
Allanis
|
aa28ff95b3
|
[Add] Collisions using collision meshes.
|
2017-11-18 18:18:31 +00:00 |
|
Rtch90
|
2a5a81dcf3
|
[Add] Collisions using collision meshes.
|
2017-11-18 18:18:31 +00:00 |
|
Allanis
|
7b58a4c76c
|
[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
|
2017-11-17 21:03:49 +00:00 |
|
Rtch90
|
dadae15b47
|
[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
|
2017-11-17 21:03:49 +00:00 |
|
Allanis
|
7ef8b7dd51
|
[Fix] Fixed assertion when facing away from target.
|
2017-11-17 20:59:13 +00:00 |
|
Rtch90
|
7757997e56
|
[Fix] Fixed assertion when facing away from target.
|
2017-11-17 20:59:13 +00:00 |
|
Allanis
|
1f9df7f9b6
|
[Add] Added targets to ships.
|
2017-11-17 20:51:44 +00:00 |
|
Rtch90
|
aff5111f36
|
[Add] Added targets to ships.
|
2017-11-17 20:51:44 +00:00 |
|
Allanis
|
64fefe0555
|
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
|
2017-11-17 19:37:02 +00:00 |
|
Rtch90
|
a3693b52aa
|
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
|
2017-11-17 19:37:02 +00:00 |
|
Allanis
|
c19e9520b7
|
[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
|
2017-11-16 22:31:22 +00:00 |
|
Rtch90
|
03f49891b6
|
[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
|
2017-11-16 22:31:22 +00:00 |
|
Allanis
|
c9b3082965
|
[Add] Collision mesh generation. Collisions are not so arcady now. :D
|
2017-11-16 22:27:54 +00:00 |
|
Rtch90
|
2a029eced4
|
[Add] Collision mesh generation. Collisions are not so arcady now. :D
|
2017-11-16 22:27:54 +00:00 |
|
Allanis
|
a3c1a27b53
|
[Change] Some model reorganisation.
[Add] LOD.
|
2017-11-15 22:36:25 +00:00 |
|