Commit Graph

2196 Commits

Author SHA1 Message Date
Rtch90
f1debdee31 [Add] ModelBody::SetRotation(). 2017-11-19 22:45:44 +00:00
Allanis
14ee542723 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Rtch90
421abb2324 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Allanis
8ff436c193 [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00
Rtch90
cb72a4ccbe [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00
Allanis
40f38a0f58 [Change] Get the collision geom flags through to the collision
detection..
2017-11-19 19:50:06 +00:00
Rtch90
d5cd91e02b [Change] Get the collision geom flags through to the collision
detection..
2017-11-19 19:50:06 +00:00
Allanis
08265741a7 [Change] Messing around with collisions some more, not really helpful. 2017-11-19 17:43:43 +00:00
Rtch90
b48426d6c4 [Change] Messing around with collisions some more, not really helpful. 2017-11-19 17:43:43 +00:00
Allanis
673115422d [Add] Add docking quad to space station model 2017-11-19 15:33:39 +00:00
Rtch90
7a20ca5876 [Add] Add docking quad to space station model 2017-11-19 15:33:39 +00:00
Allanis
54a6c3c07f [Add] Use new body death code with pre-hyperspace clearout. 2017-11-19 15:01:32 +00:00
Rtch90
6404418ce1 [Add] Use new body death code with pre-hyperspace clearout. 2017-11-19 15:01:32 +00:00
Allanis
84530e9771 [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Rtch90
6d568a0ecf [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Allanis
4595e1f643 [Change] Just messing with a few values. Put some space between the other actors. 2017-11-19 12:37:19 +00:00
Rtch90
a7928d0066 [Change] Just messing with a few values. Put some space between the other actors. 2017-11-19 12:37:19 +00:00
Allanis
f4fe4aafbd [Fix] Fixed CollMesh+Scale. ^.^ 2017-11-19 12:28:18 +00:00
Rtch90
754e25f116 [Fix] Fixed CollMesh+Scale. ^.^ 2017-11-19 12:28:18 +00:00
Allanis
9004c7b731 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Rtch90
196e7345a1 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Allanis
411e82b6ef [Fix] Should probably clear those thrusters upon initilization. :D 2017-11-19 00:13:28 +00:00
Rtch90
15f17e08e5 [Fix] Should probably clear those thrusters upon initilization. :D 2017-11-19 00:13:28 +00:00
Allanis
7bd0b17cb7 [Add] Flag for invisible stuff. 2017-11-19 00:09:17 +00:00
Rtch90
3c064b4e5a [Add] Flag for invisible stuff. 2017-11-19 00:09:17 +00:00
Allanis
f043889fe9 [Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!? 2017-11-18 23:59:59 +00:00
Rtch90
85155c1fcc [Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!? 2017-11-18 23:59:59 +00:00
Allanis
614e8668d4 README edited online with Bitbucket 2017-11-18 21:56:29 +00:00
Rtch90
2e01d1e982 README edited online with Bitbucket 2017-11-18 21:56:29 +00:00
Allanis
2f0edee320 [Fix?] Hey, we are not on github anymore! 2017-11-18 21:55:01 +00:00
Rtch90
008c474261 [Fix?] Hey, we are not on github anymore! 2017-11-18 21:55:01 +00:00
Allanis
a40d8db1dd [Fix] Markdown?! 2017-11-18 21:52:44 +00:00
Rtch90
ad4f703d85 [Fix] Markdown?! 2017-11-18 21:52:44 +00:00
Allanis
789ba486b0 [Add] Added dependencies to README 2017-11-18 21:45:42 +00:00
Rtch90
570bfa893a [Add] Added dependencies to README 2017-11-18 21:45:42 +00:00
Allanis
aa28ff95b3 [Add] Collisions using collision meshes. 2017-11-18 18:18:31 +00:00
Rtch90
2a5a81dcf3 [Add] Collisions using collision meshes. 2017-11-18 18:18:31 +00:00
Allanis
7b58a4c76c [Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood! 2017-11-17 21:03:49 +00:00
Rtch90
dadae15b47 [Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood! 2017-11-17 21:03:49 +00:00
Allanis
7ef8b7dd51 [Fix] Fixed assertion when facing away from target. 2017-11-17 20:59:13 +00:00
Rtch90
7757997e56 [Fix] Fixed assertion when facing away from target. 2017-11-17 20:59:13 +00:00
Allanis
1f9df7f9b6 [Add] Added targets to ships. 2017-11-17 20:51:44 +00:00
Rtch90
aff5111f36 [Add] Added targets to ships. 2017-11-17 20:51:44 +00:00
Allanis
64fefe0555 [Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy! 2017-11-17 19:37:02 +00:00
Rtch90
a3693b52aa [Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy! 2017-11-17 19:37:02 +00:00
Allanis
c19e9520b7 [Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser. 2017-11-16 22:31:22 +00:00
Rtch90
03f49891b6 [Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser. 2017-11-16 22:31:22 +00:00
Allanis
c9b3082965 [Add] Collision mesh generation. Collisions are not so arcady now. :D 2017-11-16 22:27:54 +00:00
Rtch90
2a029eced4 [Add] Collision mesh generation. Collisions are not so arcady now. :D 2017-11-16 22:27:54 +00:00
Allanis
a3c1a27b53 [Change] Some model reorganisation.
[Add] LOD.
2017-11-15 22:36:25 +00:00