Allanis
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12e6a2b87b
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[Fix] NCG is wrong.. Should be NGC (New General Catalogue).
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2013-08-20 22:47:19 +01:00 |
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Allanis
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64e9e2e674
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[Change] Some default key bindings to avoid problems with some SDL versions.
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2013-08-19 23:32:26 +01:00 |
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Allanis
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a234593091
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[Change] WARN and ERR now generate asserts in debug mode.
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2013-08-19 23:27:47 +01:00 |
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Allanis
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028f77f78a
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[Fix] Stopped AI merchants from popping tasks like crazy!
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2013-08-18 14:45:15 +01:00 |
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Allanis
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a4d1ed9f6d
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[Change] Weakened the rumble effect.
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2013-08-17 15:40:49 +01:00 |
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Allanis
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ce15505f7e
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[Change] Added punctuation to player_message()s
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2013-08-17 15:37:05 +01:00 |
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Allanis
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a60c84465f
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[Change] Now using normal distibution for accuracy for weapons (clamped).
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2013-08-16 13:45:42 +01:00 |
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Allanis
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80bab44b8b
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[Change] Gave some ships factor default jammers.
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2013-08-15 16:43:40 +01:00 |
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Allanis
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07afc19727
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[Change] Minor balancing.
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2013-08-15 16:30:25 +01:00 |
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Allanis
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f3ce7cfb34
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[Fix] Faction comparison should be >0 not != 0.
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2013-08-15 16:17:26 +01:00 |
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Allanis
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17b4e1d44b
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[Change] Swapped DEBUG's out for WARN's, it makes more sense..
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2013-08-15 16:15:03 +01:00 |
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Allanis
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aade673567
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[Fix] Segfault when popping a task without a next task.
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2013-08-15 13:36:25 +01:00 |
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Allanis
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aafeaa43cd
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[Fix] No longer seg fault if can't find a known system in a save file.
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2013-08-15 13:26:07 +01:00 |
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Allanis
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972189e567
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[Change] Updated TODO
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2013-08-15 13:20:32 +01:00 |
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Allanis
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719bb753a2
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[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
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2013-08-14 16:48:32 +01:00 |
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Allanis
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76d7e811b5
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[Change] Increased merchant and pirate credits.
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2013-08-14 10:53:20 +01:00 |
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Allanis
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d4fe47f184
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[Fix] ai.brake.
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2013-08-14 10:50:50 +01:00 |
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Allanis
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4711033ff4
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[Change] Tweaked bolt accuracies a little.
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2013-08-13 16:18:56 +01:00 |
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Allanis
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0277fcc750
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[Fix] Turrets causing seg fault when there is no target.
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2013-08-12 09:39:10 +01:00 |
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Allanis
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284823ce25
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[Add] Minor sanity checks.
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2013-08-12 09:26:59 +01:00 |
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Allanis
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153b519d6b
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[Change] Compare enemy against nil.
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2013-08-12 09:20:45 +01:00 |
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Allanis
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9532e9fdf0
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[Change] Pirate Admonishers have Missiles instead of headhunters (cheaper).
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2013-08-11 19:43:58 +01:00 |
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Allanis
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7b79d4972b
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[Fix] typo.
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2013-08-11 19:01:40 +01:00 |
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Allanis
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520ce4a9d6
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[Change] Moved commodity text a little lower.
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2013-08-11 18:40:52 +01:00 |
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Allanis
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86e4bb10e9
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[Add] Utility to help with indentation. <XML>
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2013-08-11 16:32:11 +01:00 |
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Allanis
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35969bab38
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[Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
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2013-08-10 20:23:06 +01:00 |
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Allanis
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b9c1f021b2
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[Change] ai.exists() is more lenient with bad parameters. ;)
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2013-08-10 18:04:39 +01:00 |
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Allanis
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51db82aa25
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[Add] Some error checking in nebulae subsystem to avoid infinite loop.
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2013-08-10 17:36:08 +01:00 |
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Allanis
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430fe0bb1f
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[Change] Thrust is per ton, makes more sense.
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2013-08-10 17:11:49 +01:00 |
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Allanis
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e10841653d
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[Fix] Improved sanity on some AI functions.
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2013-08-10 16:11:54 +01:00 |
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Allanis
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869a6d7dbe
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[Change] Pilots now try to aim somewhat with missiles.
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2013-08-10 12:58:59 +01:00 |
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Allanis
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91d37766fd
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[Change] Nerfed missiles speeds.
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2013-08-10 12:52:37 +01:00 |
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Allanis
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562ba56aab
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[Change] ai.exists() should return false if pilot is dead.
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2013-08-10 12:42:23 +01:00 |
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Allanis
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4e7f7c73e5
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[Remove] Forgot to take out debug message.
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2013-08-10 12:33:28 +01:00 |
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Allanis
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cd1565a6d5
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[Change] Tweaked faction hits to be more useful.
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2013-08-10 12:32:06 +01:00 |
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Allanis
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03972e305a
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[Fix] Map fix for multiple faction bug.
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2013-08-10 12:23:06 +01:00 |
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Allanis
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515c951078
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[Change] It should be easiar to lose a faction than it is to gain it.
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2013-08-10 12:21:15 +01:00 |
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Allanis
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afa05f0ff8
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[Change] Moved hyperspace() to scripts/ai/include/basic.lua
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2013-08-10 12:18:05 +01:00 |
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Allanis
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79411d240e
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[Change] Unified colouring schemes.
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2013-08-09 20:45:17 +01:00 |
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Allanis
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47f132a467
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[Change] Made rating/faction gain not linear.
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2013-08-09 20:19:47 +01:00 |
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Allanis
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c58223606b
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[Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
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2013-08-09 18:11:43 +01:00 |
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Allanis
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c792e75240
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[Change] Make map check if faction is -1.
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2013-08-09 16:37:40 +01:00 |
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Allanis
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dc9332dc08
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[Change] Made RNG() more robust.
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2013-08-09 16:35:31 +01:00 |
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Allanis
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95d8eff1c5
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[Add] Messages now fade away all sexy like.
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2013-08-09 16:24:48 +01:00 |
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Allanis
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cc9ee5bf1a
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[Change] Lowered requirements on collective missions.
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2013-08-09 16:17:13 +01:00 |
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Allanis
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4d53076677
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[Add] Uninhabited planets now show up as so on the radar.
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2013-08-09 16:14:49 +01:00 |
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Allanis
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06e32a0d4e
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[Fix] Typo's making mission unbeatable.
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2013-08-09 16:04:38 +01:00 |
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Allanis
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3d2483e2db
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[Fix] Mission requirements.
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2013-08-09 16:00:04 +01:00 |
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Allanis
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aa8408022d
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[Fix] Clear player lockons when running space_init().
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2013-08-09 13:49:11 +01:00 |
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Allanis
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b8b98e10ad
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[Add] Forgot the graphic. :/
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2013-08-08 21:47:51 +01:00 |
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