Allanis
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03ca0bf5d2
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[Add] Adding a ton more systems, optimised graphics etc.
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2013-06-22 17:19:13 +01:00 |
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Allanis
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2bd4edfa09
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[Fix] Wording in cargo missions.
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2013-05-30 15:38:19 +01:00 |
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Allanis
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d4e46a6210
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[Clean] WTF is this?!
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2013-05-25 18:01:25 +01:00 |
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Allanis
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ce0bb15446
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[Add] First player faction stuff.
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2013-05-23 00:30:20 +01:00 |
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Allanis
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339662e3c5
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[Change] Tab to spaces in xml/lua.
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2013-03-21 00:46:40 +00:00 |
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Allanis
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d246c2cbe2
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[Add] More thingies.. Factions!!
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2013-03-13 22:39:52 +00:00 |
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Allanis
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4b07e86acd
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[Add] Militia faction. Changed Test pilot to Militia and added ai_create
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2013-03-12 23:45:29 +00:00 |
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Allanis
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a89395a54f
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[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
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2013-02-10 05:21:09 +00:00 |
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Allanis
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f6f1677614
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[Add] keybinding 'r' to grab nearest enemy target -- Tamir's request.
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2013-02-10 04:12:05 +00:00 |
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Allanis
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d46f509ee5
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[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
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2013-02-08 16:04:24 +00:00 |
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Allanis
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943cbecf70
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[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
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2013-02-08 14:26:53 +00:00 |
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Allanis
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2e78211acd
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[Fix] Pack file was using logical operator instead of asignment. :/
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2013-02-07 22:48:31 +00:00 |
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Allanis
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85bec426ba
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[Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
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2013-01-31 01:30:51 +00:00 |
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