Allanis
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389a7b5746
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[Change] Some corrections for rendering weapons with delta time.
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2013-12-15 17:30:50 +00:00 |
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Allanis
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05b1d19e55
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[Add] Added explosions, only being used on deaths right now.
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2013-11-24 21:56:40 +00:00 |
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Allanis
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810e4afb28
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[Fix] Just a few lame typos.
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2013-10-01 00:13:03 +01:00 |
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Allanis
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4d8b462359
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[Add] First round to bring more control to beam weapons.
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2013-09-30 22:29:53 +01:00 |
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Allanis
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2cb22a8b7a
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[Change] Some code quality improvements.
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2013-09-14 01:02:01 +01:00 |
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Allanis
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90707480d9
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[Change] Swithced weapon timer methods to something a little more sane.
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2013-07-05 15:33:07 +01:00 |
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Steven Arnow
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858295b3f4
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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e87f160e23
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[Add] Hopefully this will prevent dt intervels being too big.
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2013-02-27 04:43:16 +00:00 |
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Allanis
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268b5dcaa0
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[Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available.
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2013-02-17 23:30:40 +00:00 |
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Allanis
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c0cc0a9346
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[Add] Start of toolkit framework, we will manage windows etc here.
[Add] Pause/Resume
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2013-02-16 20:01:00 +00:00 |
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Allanis
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e3c2ca72ac
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[Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
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2013-02-15 18:15:06 +00:00 |
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Allanis
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36f1936667
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[Add] Secondary weapons.
[Add] Preliminary seeker missile.
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2013-02-15 07:31:59 +00:00 |
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Allanis
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f220145d7d
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[Add] Radial collision detection.
[Add] Pilots now take damage.
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2013-02-05 20:12:09 +00:00 |
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Allanis
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cf86e5b0c7
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[Fix] One seg fault! No idea how many more to go.
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2013-02-05 17:55:01 +00:00 |
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Allanis
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998a1bf68b
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[Add] Rudimentary shooting. This needs some work.
[Add] Layers should be working properly.
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2013-02-05 16:50:56 +00:00 |
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