15 lines
365 B
C
15 lines
365 B
C
#pragma once
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#include "outfit.h"
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#include "physics.h"
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typedef enum { WEAPON_LAYER_BG, WEAPON_LAYER_FG } WeaponLayer;
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void weapon_add(const Outfit* outfit, const double dir,
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const Vec2* pos, const Vec2* vel, unsigned int parent, WeaponLayer layer);
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void weapons_update(const double dt, WeaponLayer layer);
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void weapon_clear(void);
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void weapon_exit(void);
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