[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.

This commit is contained in:
Allanis 2017-11-16 22:31:22 +00:00
parent c9b3082965
commit c19e9520b7

View File

@ -88,7 +88,8 @@ void Player::AITurn(void) {
if(L3D::KeyState(SDLK_a)) SetThrusterState(ShipType::THRUSTER_LEFT, 1.0f);
if(L3D::KeyState(SDLK_d)) SetThrusterState(ShipType::THRUSTER_RIGHT, 1.0f);
if(L3D::KeyState(SDLK_SPACE)) SetGunState(0,1);
if(L3D::KeyState(SDLK_SPACE) || (L3D::MouseButtonState(1) &&
L3D::MouseButtonState(3))) SetGunState(0, 1);
else SetGunState(0,0);
/* No torques at huge time accels -- ODE hates it. */