[Add] Another ship! :D

This commit is contained in:
Allanis 2013-06-23 12:56:54 +01:00
parent b7b590ba8f
commit a99c82b47c
4 changed files with 45 additions and 7 deletions

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@ -70,6 +70,44 @@ The star product of Aerosys, the Hyena quickly has become a favorite of pirates
<outfit quantity='2'>Laser</outfit> <outfit quantity='2'>Laser</outfit>
</outfits> </outfits>
</ship> </ship>
<ship name="Pacifier">
<GFX>pacifier</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>2</class>
<price>1200000</price>
<fabricator>Nexus</fabricator>
<tech>8</tech>
<description>
The Pacifier is one of the older and trustier designs of the Nexus Corporation. Was constructed mainly to patrol border systems. They are very heavy fighters designed to be able to take a pounding and dish out damage, but the cost has been maneuverability. No reason to run though if you're in one of these.
</description>
<movement>
<thrust>260</thrust>
<turn>115</turn>
<speed>280</speed>
</movement>
<health>
<shield>300</shield>
<armour>180</armour>
<energy>420</energy>
<shield_regen>240</shield_regen>
<armour_regen>90</armour_regen>
<energy_regen>1380</energy_regen>
</health>
<characteristics>
<crew>17</crew>
<mass>230</mass>
<fuel>500</fuel>
<cap_weapon>130</cap_weapon>
<cap_cargo>30</cap_cargo>
</characteristics>
<outfits>
<outfit quantity='2'>Laser</outfit>
<outfit quantity='1'>Laser Turret</outfit>
<outfit quantity='2'>Headhunter Launcher</outfit>
<outfit quantity='40'>Headhunter</outfit>
</outfits>
</ship>
<ship name="Hawking"> <ship name="Hawking">
<GFX>hawking</GFX> <GFX>hawking</GFX>
<GUI>minimal</GUI> <GUI>minimal</GUI>
@ -84,7 +122,7 @@ A heavy frigate designed for heavy combat. Used widely by the empire to establi
<movement> <movement>
<thrust>200</thrust> <thrust>200</thrust>
<turn>90</turn> <turn>90</turn>
<speed>260</speed> <speed>240</speed>
</movement> </movement>
<health> <health>
<shield>600</shield> <shield>600</shield>
@ -98,7 +136,7 @@ A heavy frigate designed for heavy combat. Used widely by the empire to establi
<crew>35</crew> <crew>35</crew>
<mass>500</mass> <mass>500</mass>
<fuel>300</fuel> <fuel>300</fuel>
<cap_weapon>180</cap_weapon> <cap_weapon>200</cap_weapon>
<cap_cargo>70</cap_cargo> <cap_cargo>70</cap_cargo>
</characteristics> </characteristics>
<outfits> <outfits>
@ -117,7 +155,7 @@ A heavy frigate designed for heavy combat. Used widely by the empire to establi
<tech>7</tech> <tech>7</tech>
<description> <description>
One of the Nexus' prize heavy fighters. Was originally a secret design for the Empire military, but then disclosed. Now a modified version is available for civilians, although it doesn't meet up to the original specifications. One of the Nexus' prize heavy fighters. Was originally a secret design for the Empire military, but then disclosed. Now a modified version is available for civilians, although it doesn't meet up to the original specifications.
Used by security agencies all over the universe for it's reliability and availability. Proudly enforcing your security since STARDATE. Used by security agencies all over the universe for it's reliability and availability. Proudly enforcing your security since UST 1132.
</description> </description>
<movement> <movement>
<thrust>280</thrust> <thrust>280</thrust>

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@ -37,11 +37,11 @@ typedef struct glInfo_ {
} glInfo; } glInfo;
extern glInfo gl_screen; /* Local structure set with gl_init etc. */ extern glInfo gl_screen; /* Local structure set with gl_init etc. */
#define SCREEN_W gl_screen.w #define SCREEN_W gl_screen.w
#define SCREEN_H gl_screen.h #define SCREEN_H gl_screen.h
#define COLOUR(x) glColor4d((x).r, (x).g, (x).b, (x).a) #define COLOUR(x) glColor4d((x).r, (x).g, (x).b, (x).a)
#define ACOLOUR(x,a) glColor4d((x).r, (x).g, (x).b, a) #define ACOLOUR(x,a) glColor4d((x).r, (x).g, (x).b, a)
/* Spritesheet info. */ /* Spritesheet info. */
typedef struct glTexture_ { typedef struct glTexture_ {