[Fix] Stupid lua parameter stuff.

This commit is contained in:
Allanis 2013-07-24 20:21:22 +01:00
parent 3b1983506a
commit 5de9fd60d9

View File

@ -424,7 +424,7 @@ static int misn_accept(lua_State* L) {
static int misn_finish(lua_State* L) { static int misn_finish(lua_State* L) {
int b; int b;
if(lua_isboolean(L, -1)) b = lua_toboolean(L, -1); if(lua_isboolean(L, 1)) b = lua_toboolean(L, 1);
else { else {
lua_pushstring(L, "Mission Done"); lua_pushstring(L, "Mission Done");
lua_error(L); /* THERE IS NO RETURN! */ lua_error(L); /* THERE IS NO RETURN! */
@ -458,7 +458,7 @@ static int var_peek(lua_State* L) {
int i; int i;
char* str; char* str;
if(lua_isstring(L, -1)) str = (char*) lua_tostring(L, -1); if(lua_isstring(L, 1)) str = (char*) lua_tostring(L, 1);
else { else {
LLUA_DEBUG("Trying to peek a var with non-string name"); LLUA_DEBUG("Trying to peek a var with non-string name");
return 0; return 0;
@ -491,7 +491,7 @@ static int var_pop(lua_State* L) {
int i; int i;
char* str; char* str;
if(lua_isstring(L, -1)) str = (char*) lua_tostring(L, -1); if(lua_isstring(L, 1)) str = (char*) lua_tostring(L, 1);
else { else {
LLUA_DEBUG("Trying to pop a var with non-string name"); LLUA_DEBUG("Trying to pop a var with non-string name");
return 0; return 0;
@ -522,19 +522,19 @@ static int var_push(lua_State* L) {
var.name = strdup(str); var.name = strdup(str);
/* Store appropriate data. */ /* Store appropriate data. */
if(lua_isnil(L, -1)) if(lua_isnil(L, 1))
var.type = MISN_VAR_NIL; var.type = MISN_VAR_NIL;
else if(lua_isnumber(L, -1)) { else if(lua_isnumber(L, 1)) {
var.type = MISN_VAR_NUM; var.type = MISN_VAR_NUM;
var.d.num = (double)lua_tonumber(L, -1); var.d.num = (double)lua_tonumber(L, 1);
} }
else if(lua_isboolean(L, -1)) { else if(lua_isboolean(L, 1)) {
var.type = MISN_VAR_BOOL; var.type = MISN_VAR_BOOL;
var.d.b = lua_toboolean(L, -1); var.d.b = lua_toboolean(L, 1);
} }
else if(lua_isstring(L, -1)) { else if(lua_isstring(L, 1)) {
var.type = MISN_VAR_STR; var.type = MISN_VAR_STR;
var.d.str = strdup((char*)lua_tostring(L, -1)); var.d.str = strdup((char*)lua_tostring(L, 1));
} else { } else {
LLUA_DEBUG("Trying to push a var of invalid data type to stack"); LLUA_DEBUG("Trying to push a var of invalid data type to stack");
return 0; return 0;
@ -598,9 +598,9 @@ static int player_addCargo(lua_State* L) {
LLUA_MIN_ARGS(2); LLUA_MIN_ARGS(2);
if(lua_isstring(L, -2)) cargo = commodity_get((char*) lua_tostring(L, -2)); if(lua_isstring(L, 2)) cargo = commodity_get((char*) lua_tostring(L, 1));
else return 0; else return 0;
if(lua_isnumber(L, -1)) quantity = (int)lua_tonumber(L, -1); if(lua_isnumber(L, 2)) quantity = (int)lua_tonumber(L, 2);
else return 0; else return 0;
ret = pilot_addMissionCargo(player, cargo, quantity); ret = pilot_addMissionCargo(player, cargo, quantity);
@ -616,7 +616,7 @@ static int player_rmCargo(lua_State* L) {
LLUA_MIN_ARGS(1); LLUA_MIN_ARGS(1);
if(lua_isnumber(L, -1)) id = (unsigned int) lua_tonumber(L, -1); if(lua_isnumber(L, 1)) id = (unsigned int) lua_tonumber(L, 1);
else return 0; else return 0;
ret = pilot_rmMissionCargo(player, id); ret = pilot_rmMissionCargo(player, id);
@ -631,7 +631,7 @@ static int player_pay(lua_State* L) {
LLUA_MIN_ARGS(1); LLUA_MIN_ARGS(1);
if(lua_isnumber(L, -1)) money = (int) lua_tonumber(L, -1); if(lua_isnumber(L, 1)) money = (int) lua_tonumber(L, 1);
else return 0; else return 0;
player->credits += money; player->credits += money;
@ -654,10 +654,10 @@ static int player_modFaction(lua_State* L) {
LLUA_MIN_ARGS(2); LLUA_MIN_ARGS(2);
int f, mod; int f, mod;
if(lua_isstring(L, -2)) f = faction_get(lua_tostring(L, -2)); if(lua_isstring(L, 1)) f = faction_get(lua_tostring(L, 1));
else LLUA_INVALID_PARAMETER(); else LLUA_INVALID_PARAMETER();
if(lua_isnumber(L, -1)) mod = (int)lua_tonumber(L, -1); if(lua_isnumber(L, 2)) mod = (int)lua_tonumber(L, 2);
else LLUA_INVALID_PARAMETER(); else LLUA_INVALID_PARAMETER();
faction_modPlayer(f, mod); faction_modPlayer(f, mod);
@ -669,7 +669,7 @@ static int player_getFaction(lua_State* L) {
LLUA_MIN_ARGS(1); LLUA_MIN_ARGS(1);
int f; int f;
if(lua_isstring(L, -1)) f = faction_get(lua_tostring(L, -1)); if(lua_isstring(L, 1)) f = faction_get(lua_tostring(L, 1));
else LLUA_INVALID_PARAMETER(); else LLUA_INVALID_PARAMETER();
lua_pushnumber(L, faction_getPlayer(f)); lua_pushnumber(L, faction_getPlayer(f));
@ -816,9 +816,9 @@ static int pilot_rename(lua_State* L) {
unsigned int id; unsigned int id;
Pilot* p; Pilot* p;
if(lua_isnumber(L, -2)) id = (unsigned int) lua_tonumber(L, -2); if(lua_isnumber(L, 1)) id = (unsigned int) lua_tonumber(L, 1);
else LLUA_INVALID_PARAMETER(); else LLUA_INVALID_PARAMETER();
if(lua_isstring(L, -1)) name = (char*) lua_tostring(L, -1); if(lua_isstring(L, 2)) name = (char*) lua_tostring(L, 2);
else LLUA_INVALID_PARAMETER(); else LLUA_INVALID_PARAMETER();
p = pilot_get(id); p = pilot_get(id);