[Fix] Cargo mission faults.
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@ -50,12 +50,12 @@ function create()
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i = rnd.int(6)
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if i < 4 then -- Cargo delivery.
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misn_type = "Cargo"
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misn.faction = rnd.int(2)
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misn_faction = rnd.int(2)
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i = rnd.int(3)
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misn.setTitle(string.format(title[i+1], planet))
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elseif i < 6 then-- Rush delivery.
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misn_type = "Rush"
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misn.faction = rnd.int(5)
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misn_faction = rnd.int(5)
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misn.setTitle(string.format(title[11], planet))
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else -- People delivery :P
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misn_type = "People"
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@ -121,9 +121,9 @@ function accept()
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carg_id = player.addCargo(carg_type, carg_mass)
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if misn_type == "People" then
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tk.msg(accpet_title, string.format(accept_msg[2], carg_type))
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tk.msg(accept_title, string.format(accept_msg[2], carg_type))
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else
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tk.msg(accpet_title, string.format(accpet_msg[1], carg_mass, carg_type))
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tk.msg(accept_title, string.format(accept_msg[1], carg_mass, carg_type))
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end
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-- Set the hooks.
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