[Fix] Display FPS properly when game speed is accelerated.

This commit is contained in:
Allanis 2014-05-21 13:23:22 +01:00
parent b75cf3d698
commit 4fdda9b388

View File

@ -559,7 +559,8 @@ static double fps_cur = 0.; /**< FPS accumulator to trigger change. */
*/ */
static void display_fps(const double dt) { static void display_fps(const double dt) {
double x, y; double x, y;
fps_dt += dt;
fps_dt += dt / dt_mod;
fps_cur += 1.; fps_cur += 1.;
if(fps_dt > 1.) { if(fps_dt > 1.) {
/* Recalculate every second. */ /* Recalculate every second. */