From 4fdda9b388fe8517d6e9c4618bb3bfbf92e5f2b7 Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Wed, 21 May 2014 13:23:22 +0100 Subject: [PATCH] [Fix] Display FPS properly when game speed is accelerated. --- src/lephisto.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lephisto.c b/src/lephisto.c index 5157ee0..fc1df01 100644 --- a/src/lephisto.c +++ b/src/lephisto.c @@ -559,7 +559,8 @@ static double fps_cur = 0.; /**< FPS accumulator to trigger change. */ */ static void display_fps(const double dt) { double x, y; - fps_dt += dt; + + fps_dt += dt / dt_mod; fps_cur += 1.; if(fps_dt > 1.) { /* Recalculate every second. */