[Add] Cute feature, game doesn't pause with death menu.

This commit is contained in:
Allanis 2013-11-21 12:55:04 +00:00
parent 1edbf5b944
commit 4eca6815bc

View File

@ -20,6 +20,7 @@
#include "land.h"
#include "rng.h"
#include "nebulae.h"
#include "pause.h"
#include "menu.h"
#define MAIN_WIDTH 130 /**< Main menu width. */
@ -623,6 +624,9 @@ void menu_death(void) {
"btnExit", "Exit Game", (void(*)(char*)) exit_game);
menu_Open(MENU_DEATH);
/* Make it all look cooler since everything still runs. */
unpause_game();
}
/**
@ -639,6 +643,7 @@ static void menu_death_main(char* str) {
window_destroy(wid);
menu_Close(MENU_DEATH);
/* Game will repause now since toolkit closes and reopens. */
menu_main();
}