[Fix] Ship purchase with new dialogue.
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@ -491,7 +491,7 @@ static void shipyard_buy(char* str) {
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credits2str(buf, ship->price, 2);
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if(dialogue_YesNo("Are you sure?",
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"Do you really want to spend %s on a new ship?", buf)==0);
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"Do you really want to spend %s on a new ship?", buf)==0)
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return;
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player_newShip(ship, player->solid->pos.x, player->solid->pos.y,
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