[Add] VLack wished to know what resolution we was at with radar. Well. Here it is.
This commit is contained in:
parent
b1d1142739
commit
27f4ddcd86
@ -834,6 +834,8 @@ void player_setRadarRel(int mod) {
|
||||
gui.radar.res += mod * RADAR_RES_INTERVAL;
|
||||
if(gui.radar.res > RADAR_RES_MAX) gui.radar.res = RADAR_RES_MAX;
|
||||
else if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN;
|
||||
|
||||
player_message("Radar set to %dx", (int)gui.radar.res);
|
||||
}
|
||||
|
||||
// Get the next secondary weapon.
|
||||
|
Loading…
Reference in New Issue
Block a user