From 27f4ddcd8698c542c218e60cabc92fd5a5eb7ebc Mon Sep 17 00:00:00 2001
From: Allanis <allanis@saracraft.net>
Date: Wed, 27 Feb 2013 23:55:08 +0000
Subject: [PATCH] [Add] VLack wished to know what resolution we was at with
 radar. Well. Here it is.

---
 src/player.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/player.c b/src/player.c
index b0c178e..fdd89d5 100644
--- a/src/player.c
+++ b/src/player.c
@@ -834,6 +834,8 @@ void player_setRadarRel(int mod) {
     gui.radar.res += mod * RADAR_RES_INTERVAL;
     if(gui.radar.res > RADAR_RES_MAX) gui.radar.res = RADAR_RES_MAX;
     else if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN;
+
+		player_message("Radar set to %dx", (int)gui.radar.res);
 }
 
 // Get the next secondary weapon.