From 27f4ddcd8698c542c218e60cabc92fd5a5eb7ebc Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Wed, 27 Feb 2013 23:55:08 +0000 Subject: [PATCH] [Add] VLack wished to know what resolution we was at with radar. Well. Here it is. --- src/player.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/player.c b/src/player.c index b0c178e..fdd89d5 100644 --- a/src/player.c +++ b/src/player.c @@ -834,6 +834,8 @@ void player_setRadarRel(int mod) { gui.radar.res += mod * RADAR_RES_INTERVAL; if(gui.radar.res > RADAR_RES_MAX) gui.radar.res = RADAR_RES_MAX; else if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN; + + player_message("Radar set to %dx", (int)gui.radar.res); } // Get the next secondary weapon.