slap_ryan/dist/script.js

168 lines
5.6 KiB
JavaScript

document.addEventListener('DOMContentLoaded', () => {
const slapImage = document.getElementById('slap-image');
const hand = document.getElementById('hand');
const fist = document.getElementById('fist');
const slapSound = document.getElementById('slap-sound');
const punchSound = document.getElementById('punch-sound');
const scoreDisplay = document.getElementById('score');
const saveScoreBtn = document.getElementById('save-score');
const leaderboard = document.getElementById('leaderboard');
const modalOverlay = document.getElementById('modal-overlay');
const modal = document.getElementById('modal');
const nameInput = document.getElementById('name-input');
const submitScoreBtn = document.getElementById('submit-score');
const cancelScoreBtn = document.getElementById('cancel-score');
let score = 0;
let pressTimer = null;
const initialHandRight = 20;
const initialFistRight = 20;
hand.style.right = `${initialHandRight}px`;
fist.style.right = `${initialFistRight}px`;
/*
* Slap Ryan with the hand or fist.
*/
function doAction(emoji, x, y) {
console.log('doAction called');
emoji.style.right = 'auto'; /* Unset right property. */
emoji.style.left = `${x - emoji.offsetWidth / 2}px`;
emoji.style.top = `${y - emoji.offsetHeight / 2}px`;
if (emoji === hand) {
slapSound.currentTime = 0;
slapSound.play();
} else {
punchSound.currentTime = 0;
punchSound.play();
}
score++;
scoreDisplay.textContent = score;
console.log('Score:', score);
/* Move the emoji back to a ready position. */
setTimeout(() => {
console.log('Moving emoji back');
emoji.style.left = 'auto'; /* Unset left property. */
if (emoji === hand) {
emoji.style.right = `${initialHandRight}px`;
emoji.style.top = '50%';
} else {
emoji.style.right = `${initialFistRight}px`;
emoji.style.top = 'calc(50% + 150px)';
}
}, 500);
}
/*
* Handle mouse events.
*/
slapImage.addEventListener('mousedown', (event) => {
if (event.button === 0) { // Left mouse button
/* Start a timer to detect a long press. */
pressTimer = setTimeout(() => {
doAction(fist, event.clientX, event.clientY);
pressTimer = null;
}, 500);
} else if (event.button === 2) { // Right mouse button
doAction(fist, event.clientX, event.clientY);
}
});
slapImage.addEventListener('mouseup', (event) => {
if (pressTimer && event.button === 0) {
/* If the timer is still running, it was a short press. */
clearTimeout(pressTimer);
doAction(hand, event.clientX, event.clientY);
}
});
/* Prevent the context menu on right-click. */
slapImage.addEventListener('contextmenu', (event) => {
event.preventDefault();
});
/*
* Handle touch events.
*/
slapImage.addEventListener('touchstart', (event) => {
/* Start a timer to detect a long press. */
pressTimer = setTimeout(() => {
doAction(fist, event.touches[0].clientX, event.touches[0].clientY);
pressTimer = null;
}, 500);
});
slapImage.addEventListener('touchend', (event) => {
if (pressTimer) {
/* If the timer is still running, it was a short press. */
clearTimeout(pressTimer);
doAction(hand, event.changedTouches[0].clientX, event.changedTouches[0].clientY);
}
});
slapImage.addEventListener('touchmove', (event) => {
/* Cancel the long press if the user moves their finger. */
clearTimeout(pressTimer);
});
const fetchScores = async () => {
try {
console.log('Fetching scores...');
const response = await fetch('/api/scores');
console.log('Scores response:', response);
const scores = await response.json();
console.log('Scores data:', scores);
leaderboard.innerHTML = '';
scores.forEach(score => {
const li = document.createElement('li');
li.textContent = `${score.name}: ${score.score}`;
leaderboard.appendChild(li);
});
} catch (error) {
console.error('Error fetching scores:', error);
}
};
saveScoreBtn.addEventListener('click', () => {
modalOverlay.style.display = 'flex';
});
submitScoreBtn.addEventListener('click', async () => {
const name = nameInput.value;
if (name) {
try {
const response = await fetch('/api/scores', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ name, score })
});
if (response.ok) {
score = 0;
scoreDisplay.textContent = score;
fetchScores();
}
modalOverlay.style.display = 'none';
nameInput.value = '';
} catch (error) {
console.error('Error saving score:', error);
}
}
});
cancelScoreBtn.addEventListener('click', () => {
modalOverlay.style.display = 'none';
nameInput.value = '';
});
fetchScores();
});