#include "config.h" void networkAdd(const char* name) { struct NETWORK_ENTRY* network; if((network = malloc(sizeof(struct NETWORK_ENTRY))) == NULL) return; strncpy(network->name, name, 64); *network->host = *network->layer = 0; network->port = 6667; strncpy(network->nick, "C-3PO", 64); network->network_handle = NULL; network->next = 0; network->next = config->network; config->network = network; fprintf(stderr, "Debug: Added network %s\n", name); return; } void networkInit() { config->network = NULL; return; }