bettola/common/src/lua_processor.h

19 lines
416 B
C++

#pragma once
#include <sol/sol.hpp>
#include <vector>
#include <vfs.h>
#include <string>
class LuaProcessor {
public:
LuaProcessor(void);
~LuaProcessor(void);
/* Executes a string of lua code and returns result as a string. */
sol::object execute(const std::string& script, vfs_node* current_dir,
const std::vector<std::string>& args, bool is_remote);
private:
sol::state _lua;
};