this allows us to render a player controlled entity on screen using a 2D projection |
||
|---|---|---|
| .. | ||
| common.h | ||
| exponential.h | ||
| geometric.h | ||
| integer.h | ||
| matrix.h | ||
| neon.h | ||
| packing.h | ||
| platform.h | ||
| trigonometric.h | ||
| vector_relational.h | ||
this allows us to render a player controlled entity on screen using a 2D projection |
||
|---|---|---|
| .. | ||
| common.h | ||
| exponential.h | ||
| geometric.h | ||
| integer.h | ||
| matrix.h | ||
| neon.h | ||
| packing.h | ||
| platform.h | ||
| trigonometric.h | ||
| vector_relational.h | ||