[Build System]
- Integrate 'sqlite3' and 'sqlite_modern_cpp' using FetchContent.
- Enabled 'C' language to allow compilation of 'sqlite3' lib.
[Persistance]
- Adds a 'DatabaseManager' class to handle all SQLite operations.
- Creates a 'players' table on server startup.
- Server uses separate database for single-player 'bettola_sp.db' and
'bettola.db'
[UI]
- Adds a new 'LoginScreen' UI.
- Game flow is now MainMenu -> LoginScreen -> bootSequence -> Desktop.
- 'LoginScreen' has interactive tabs to switch between "Login" and
"Create Account" 'modes'.
- Full client-server communication for creating accounts and
authentication.
[Server]
- Refactor 'NetworkManager' to handle an 'AUTHENTICATING' state for new
connectiosn.
- Player state is only set to 'ACTIVE' after a successful login