bettola/assets/shaders/simple.vert
Ritchie Cunningham 6b7684ba92 feat(render) Render shaders!
Implements the rendering pipeline to dispaly a 2D triangle using
shaders!
2025-09-12 21:49:15 +01:00

8 lines
123 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPos;
void main() {
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
}