Refactors VFS to use a cetralised, in memory caching on the server. This resolves performance and state sync issues from the previous implementation.
12 lines
206 B
C++
12 lines
206 B
C++
#pragma once
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#include <string>
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class Machine;
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class INetworkBridge {
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public:
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virtual Machine* get_machine_by_ip(const std::string& ip) = 0;
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virtual void release_machine(long long machine_id) = 0;
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};
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