9 lines
214 B
C++
9 lines
214 B
C++
#include "player.h"
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#include "network/socket.h"
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unsigned int Player::_next_player_id = 0;
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Player::Player(BettolaLib::Network::Socket* socket) :
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_id(_next_player_id++), _x(0.0f), _y(0.0f), _socket(socket) {}
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