bettola/server/src/main.cpp
Ritchie Cunningham 388c6429cf [Change] Remove hybrid local/remote network model
Client architecture has been refactored to be fully
server-authoritative, remove the previous "hybrid" model that supported
both local and remote command execution, that was a stupid idea.

- Client now connects to server on startup.
- The local command processor and VFS have been removed from the
  Terminal class.
- All command processing is now handled by the server.
- The client is now just a thin client essentially

I'll in the future enable single player mode by running the server on
the local machine in a separate thread.
2025-09-23 20:54:39 +01:00

14 lines
280 B
C++

#include <cstdio>
#include "network_manager.h"
int main(int argc, char** argv) {
printf("=== Server starting ===\n");
NetworkManager* net_manager = new NetworkManager();
net_manager->start(); /* Our loop. */
delete net_manager; /* Shouldn't get here. */
return 0;
}