Client architecture has been refactored to be fully server-authoritative, remove the previous "hybrid" model that supported both local and remote command execution, that was a stupid idea. - Client now connects to server on startup. - The local command processor and VFS have been removed from the Terminal class. - All command processing is now handled by the server. - The client is now just a thin client essentially I'll in the future enable single player mode by running the server on the local machine in a separate thread.  | 
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| CMakeLists.txt | ||