bettola/vendor/glm/gtx/optimum_pow.inl
Ritchie Cunningham dc4dd650a4 feat(renderer) Render player quad with projection
this allows us to render a player controlled entity on screen using a 2D
projection
2025-09-12 22:46:17 +01:00

23 lines
380 B
C++

/// @ref gtx_optimum_pow
namespace glm
{
template<typename genType>
GLM_FUNC_QUALIFIER genType pow2(genType const& x)
{
return x * x;
}
template<typename genType>
GLM_FUNC_QUALIFIER genType pow3(genType const& x)
{
return x * x * x;
}
template<typename genType>
GLM_FUNC_QUALIFIER genType pow4(genType const& x)
{
return (x * x) * (x * x);
}
}//namespace glm